12 Man Brunch of Doom
Common
2 [O][O]
Tactic

COST: Choose a number for X. Deplete X characters you control. Pick a character.

EFFECT: If the the picked character has X+X strength or less, destroy it.
Air Travel
Common
2 [O]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains Covert. Draw a card.
Ambiguity Embiggener
Rare
3 [O][O]
Item

At the start of each player's turn, that player chooses a number for X. Both players put X cards from their hand on the bottom of their deck in any order, or their entire hand if they have less than X cards in it. Both players put the top Y cards of their deck into their hand, where Y is the number of cards that player put on the bottom of their deck.
Ambiguity Inhibitor
Rare
2 [O][O]
Item

At the start of your turn, put a card from your hand on the bottom of your deck if you can. If you do, draw a card.
Ameliorate
Rare
1 [O][O][O]
Tactic

Put any number of cards from your hand on the bottom of your deck in any order. Put the top X cards of your deck into your hand, where X is the number of cards you put on the bottom plus 1.
Anathematize
Common
4 [O]
Tactic

COST: Pick a character.

EFFECT: This turn, the character loses 5 strength. Draw a card.
Arcana Department
Uncommon
3 [O][O][O]
Location
Structure: 5

If an attacking or blocking party is formed, it must have an even number of members.
Arcana Experiment
Rare
7 [O][O][O][O]
Tactic

COST: Play this only if you have at least 5 cards in your deck. Deplete up to 5 characters you control. X is the number of characters you deplete this way.

EFFECT: Search your deck for 5 cards and reveal them. Your opponent chooses X of those cards. Put the chosen cards into your hand and the rest into your discard pile.
Arcane Research
Rare
2 [O]
Tactic

Search your deck for up to 4 tactics. Put them into your discard pile.
Arcanist's Almanac
Uncommon
4 [O][O]
Item

FORESIGHT
COST: Deplete this card.
EFFECT: Look at up to the top 5 cards of either deck. Put them back in any order.
Arcanology Recruitment Officer
Uncommon
4 [O][O]
Character - muddler
3/3/3

At the start of your turn, pick a character your opponent controls. It gains Covert until the start of your next turn.
Ashes of Zenobia
Rare
7 [O][O][O][O]
Item

UNIQUE Ashes of Zenobia

At the start of your turn, draw a card.

NULLIFY
COST: Pay 5.
EFFECT: Both players put a character they control into its owner's hand.
Brainbath
Common
1 [O][O]
Tactic

Draw 2 cards. Put a card from your hand on the bottom of your deck.

RECUR: [O][O]
COST: Use this only if this card is in your discard pile. Pay 4. Remove this card from the game.
EFFECT: Your opponent discards a card. Draw a card.
Cloaked Creeper
Uncommon
2 [O][O][O]
Character - lurker
1/1/1

COVERT

While this card is a member of an attacking party, the party is Covert.
Compulsive Creeper
Common
3 [O]
Character - lurker
2/1/2

While you have an even number of cards in your hand, this card gains 1 strength, 1 life, and 1 speed.
Confounding Conjurer
Uncommon
4 [O][O]
Character - wizard
1/3/2

COST: You may pick a character.

When this card enters play, if you picked a character as part of its cost, put that character into its owner's hand.
Cryptic Athenaeum
Rare
3 [O]
Location
Structure: 5

UNIQUE Cryptic Athenaeum

[O][O][O]: At the start of your turn, you may draw a card. If you do, your opponent may draw a card.

[O][O][O][O][O]: At the start of your turn, your opponent discards a card.

[O][O][O][O][O][O][O]: At the start of your turn, you may pick a character. If you do, put it into its owner's hand.
Day of the Tentacle
Uncommon
0 [O]
Tactic

Look at your opponent's hand and choose a non-resource card in it. Put it into play under your opponent's control as a face-down resource.
Deceptive Muddler
Uncommon
4 [O]
Character - muddler
2/1/3

COVERT

If this card inflicts damage to a faction, your opponent puts a card from their hand on the top of their deck if they can.
Defiler of Innocence
Rare
2 [O][O][O][O]
Character - wizard
2/1/3

CORRUPT
COST: Pay 2. Pick a character.
EFFECT: This turn, the character gains Covert.

DEFILE
COST: Deplete this card.
EFFECT: Look at your opponent's hand and choose a character in it. Your opponent discards that character.
Degenerate Molestation
Uncommon
10 [O][O][O][O]
Tactic

Your opponent cannot respond to this card.

Your opponent discards a card. You may play a non-resource card with numeric cost X or less for free, where X is the numeric cost of the discarded card. (You still need to meet its threshold and satisfy its extra costs.) Repeat this card's effect until your opponent has no cards in their hand.
Dimensional Rift
Rare
0 [O][O][O][O][O]
Location
Structure: 1

TELEPORT
COST: Pay 4. Deplete this card. Pick a character.
EFFECT: Put the character into its owner's hand.
Domain of Depravity
Rare
4 [O][O][O]
Location
Structure: 3

At the start of your turn, you may pick a character. If you do, put a token on it.

All characters lose 1 strength, 1 life, and 1 speed for each token on them.
Eccentric Inquisition
Rare
2 [O][O][O][O]
Tactic

Reveal the top 7 cards of your opponent's deck. Remove all tactics revealed this way from the game. Put the remaining cards on the bottom of your opponent's deck in any order. For the rest of the game, you may play tactics removed from the game by this card as though they were in your hand without meeting their threshold.
Ecto-Distillation
Rare
4 [O][O][O]
Tactic

COST: Name a card.

EFFECT: Search your deck for any number of copies of the card and reveal them. Put 1 into your hand and the rest into your discard pile. Your opponent may search your deck for any number of copies of the card. If they do, put them into your discard pile.
Ectological Hazard Suit
Common
3 [O][O]
Item - gear

ATTACH to Character

When this card enters play, put a token on the attached character.

The attached character gains 1 strength and 1 life for each token on it.

HANDOFF
COST: Pay 1. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Ectypal Stave
Rare
2 [O][O][O][O]
Item

COUNTERFEIT
COST: Use this only if a tactic has been played this turn. Pay 2+X, where X is the numeric cost of the last tactic played this turn. Deplete this card.
EFFECT: Duplicate the tactic.
Eldridge Gosche
Rare
8 [O][O]
Character - ritualist
4/5/3

UNIQUE Eldridge

At the start of your turn, you may pick 2 or fewer non-resource cards you control. If you do, put up to 2 tokens divided however you want on those cards.

EJECT
COST: Remove 3 tokens from this card. Pick a non-resource card.
EFFECT: Put the card into its owner's hand.

DISRUPT
COST: Remove 3 tokens from this card.
EFFECT: Look at your opponent's hand and choose a card in it. Your opponent discards that card.
Emphatic Ecto-Manipulator
Common
5 [O][O]
Character - ecto-manipulator
3/3/3

COST: You may pick a character you control.

When this card enters play, if you picked a character as part of its cost, put 2 tokens on that character.
Encumber
Common
4 [O]
Tactic

COST: Pick a character or location.

EFFECT: Put the character or location into its owner's hand.

RECUR: [O]
COST: Use this only if this card is in your discard pile. Pay 2. Remove this card from the game.
EFFECT: Look at your opponent's hand and choose a non-resource card in it. Your opponent discards that card.
Ensorcelled Familiar
Uncommon
5 [O][O][O]
Character - familiar
1/1/3

When this card enters play, you may search your deck for a tactic and reveal it. If you do, put it into your hand.

RECUR: [O][O][O]
COST: Use this only if this card is in your discard pile. Pay 2. Remove this card from the game. Pick a tactic in your discard pile.
EFFECT: Put the tactic into your hand.
Entangle
Uncommon
3 [O][O][O]
Tactic

COST: Pick 2 or fewer characters.

EFFECT: This turn, the characters lose 1 speed. Draw a card.
Essence of Obsession
Uncommon
1 [O][O]
Tactic

Choose one of the following as this card's rules text:

OPTION 1
Your opponent discards a card.

OPTION 2
COST: Pick a character.
EFFECT: This turn, the character gains Covert.

OPTION 3
COST: Pick a character.
EFFECT: This turn, the character loses 2 strength.
Evanesce
Common
3 [O][O]
Tactic

COST: Pick a character.

EFFECT: Put the character into its owner's hand.

FLIP UP: 1 [O][O]
Fiendish Fez
Common
3 [O]
Item - gear

ATTACH to Character

The attached character loses 2 strength and cannot attack.

MOVE
COST: Use this only not during a battle. Pay 3. Pick a character.
EFFECT: Attach this card to the character.
Flagitious Denunciator
Uncommon
6 [O]
Character - wizard
3/2/3

COVERT

DENOUNCE
COST: Pay 2. Pick a character. Destroy this card.
EFFECT: Put the character into its owner's hand. Look at your opponent's hand and choose a character in it. Your opponent discards that character.
Forbidden Knowledge
Rare
2 [O][O]
Tactic

You may look at your opponent's hand, the top card of their deck, and their face-down resources. Draw a card.

FLIP UP: 0 [O][O]
Forget
Common
5 [O][O]
Tactic

COST: Pick a non-resource card.

EFFECT: Put the card into its owner's hand. Look at your opponent's hand and choose a card in it. Your opponent discards that card.
Foul Diviner
Common
4 [O]
Character - wizard
3/4/3

COST: Remove a tactic in your discard pile from the game.
Gargantuan Garbler
Rare
9 [O][O][O][O]
Character - lurker
6/6/3

COVERT

If this card attacks, you may pick a character. If you do, put it into its owner's hand.
Gnat
Common
1 [O]
Character - lurker
1/1/3

If this card leaves play, your opponent discards a card.
High-Priest of Thabbash
Rare
4 [O][O][O]
Character - gloamspike, priest
3/3/3

UNIQUE Gloamspike

NEGATE
COST: Pay 2. Deplete this card. Discard a card. Pick a card being played of the same type as the discarded card.
EFFECT: Terminate the card being played.
Horrendous Behemoth
Common
6 [O]
Character - monstrosity
4/4/2

While this card is in a battle, characters in the opposing party lose 1 strength and 1 speed.
Horrifying Brain-Monkey
Common
3 [O]
Character - monstrosity, brain
2/1/3

SLOBBER
COST: Pay 4. Destroy this card. Pick a character.
EFFECT: Destroy the character if it has X strength or less, where X is the number of [O] you control.
Infatuated Armchair
Common
4 [O]
Character - lurker
2/2/3

If this card leaves play, you may look at the top 2 cards of either deck. If you do, put 1 card on the bottom of that deck and 1 card on the top. Draw a card.
Inhibit
Rare
1 [O]
Tactic

COST: Pick a non-resource card.

EFFECT: Until the start of your next turn, treat the card as though it has no rules text. Draw a card.
Insect Appreciator
Common
3 [O][O]
Character - obsessor
3/3/3

When an attacking or blocking party is formed including this card, it must have an even number of members.
Insidious Ecto-Manipulator
Uncommon
4 [O][O]
Character - ecto-manipulator
2/2/3

COVERT

At the start of your turn, you may pick a non-resource card you control. If you do, put a token on it.
Intellectual Reliquary
Rare
1 [O][O]
Item

IMBIBE
COST: Pay 1. Deplete this card.
EFFECT: Look at the top 3 cards of your deck. You may choose a tactic among them and reveal it. If you do, put it into your hand. Put the remaining cards on the bottom of your deck in any order.
Kinky Asp
Common
5 [O][O]
Character - lurker
4/2/3

COVERT
Knobby Stave
Common
0 [O][O]
Item

This card enters play with 2 tokens on it.

DISRUPT
COST: Remove 2 tokens from this card.
EFFECT: Your opponent discards a card.
Land Shark
Rare
4 [O][O][O]
Character - lurker
0/0/3

COVERT

This card gains 1 strength and 1 life for each face-down resource your opponent controls.
Lingamite Torture Monk
Uncommon
2 [O][O]
Character - priest
1/1/3

TORTURE
COST: Pick a character you own. Destroy this card.
EFFECT: Put the character into its owner's hand.

RECUR: [O][O]
COST: Use this only if this card is in your discard pile. Pay 2. Remove this card from the game. Pick a character you own.
EFFECT: Put the character into its owner's hand.
Living God of Thabbash
Rare
10 [O][O]
Character - god
7/7/3

When a character you control leaves play, your opponent discards a card.

HIGHER CALLING
COST: Pay 2. Pick a character you control.
EFFECT: Put the character into its owner's hand.
Lugubrian Octopod
Rare
4 [O][O][O][O]
Character - lurker
1/1/1

COVERT

If this card inflicts damage to a faction, your opponent discards 2 cards.
Lugubrious Finger Trap
Common
3 [O]
Item - gear

ATTACH to Character

The attached character cannot attack or block.
Maladjustment
Uncommon
1 [O]
Tactic

COST: Pick a resource you control. (You can pick face-down resources.)

EFFECT: Put the resource into its owner's hand. You may play a resource.
Master Ritualist
Common
9 [O][O]
Character - ritualist
1/1/3

QUOTIDIAN INSTRUCTION
COST: Deplete this card.
EFFECT: Search your deck for a tactic and reveal it. Put it into your hand.
Mephitic Nullifier
Common
4 [O]
Character - ritualist
2/2/3

FLASH-BANG
COST: Destroy this card. Pick a character you control.
EFFECT: Put the character into its owner's hand.
Mesmerizing Enchantress
Common
5 [O][O]
Character - sorceress
2/4/3

COST: You may pick 4 or fewer characters.

When this card enters play, if you picked characters as part of its cost, they cannot attack until the start of your next turn.
Mirthless Altar
Uncommon
2 [O][O]
Location
Structure: 3

At the start of each player's turn, you may pick a character. If you do, it loses 1 strength this turn.
Napiform Protuberance
Common
2 [O]
Item - gear

ATTACH to Character

This card enters play with 1 token on it.

At the start of your turn, you may put a token on this card.

The attached character loses 1 strength, 1 life, and 1 speed for each token on this card.
Nearby Serpent
Rare
3 [O][O][O]
Character - lurker
2/1/1

COVERT

When this card enters play, look at up to the top 5 cards of either deck. Put them back in any order.
Nefarious Horror
Uncommon
4 [O]
Character - monstrosity
2/2/3

COVERT

While your opponent controls more characters than you, this card gains 2 strength, 2 life, and loses Covert.
Neurosis
Rare
[O][O]
Resource

When this card enters play, your faction loses 1 influence.
Obscene Communion
Rare
2 [O][O]
Item

At the start of each player's turn, that player chooses one of the following:

OPTION 1: Both players draw a card. Both players put a card from their hand on the bottom of their deck.

OPTION 2: Both players put a resource they control into its owner's hand. Both players may play a resource.

OPTION 3: Both players discard a card.

OPTION 4: Both players put a card from their hand on the top of their deck.
Obscure
Uncommon
0 [O]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains Covert.

FLIP UP: 2 [O]
Obsessive Compulsion
Common
1 [O]
Tactic

Look at the top 3 cards of your deck. You may put any number of those cards on the bottom of your deck in any order. Put the remaining cards on the top of your deck in any order. Draw a card.
Odious Diva
Rare
2 [O][O]
Character - diva
1/2/3

Your opponent's hand is revealed at all times.

DISAPPROVE
COST: Pay 2. Name a card.
EFFECT: Look at your opponent's hand. Your opponent puts a card with the chosen name on the bottom of their deck if they can. If they do, your opponent draws a card.
Ominous Oozling
Common
7 [O][O]
Character - lurker
5/4/3

COVERT
Perturbatious Warlock
Common
2 [O][O]
Character - wizard
1/2/3

When this card enters play, your opponent puts a card from their hand on the top of their deck.
Puddle of Goo
Common
1 [O]
Character - lurker
1/1/3

COVERT
Quotidian Assassination
Common
2 [O]
Tactic

COST: Pick a character.

EFFECT: Put the character into its owner's hand.
Quotidian Disappearance
Common
0 [O]
Tactic

Your opponent picks a non-resource card they control if they can. If they do, put it into its owner's hand.
Quotidian Ejector
Common
3 [O][O]
Character - ritualist
1/1/3

This card enters play with 2 tokens on it.

EJECT
COST: Remove 2 tokens from this card. Pick a non-resource card.
EFFECT: Put the card into its owner's hand.
Quotidian Misfire
Uncommon
2 [O][O]
Tactic

This turn, if a card is put into a player’s hand, put it into their discard pile instead.
Quotidian Virtuoso
Uncommon
5 [O][O]
Character - ritualist
3/3/3

DISRUPT
COST: Pay 2. Discard a card. Deplete this card.
EFFECT: Look at your opponent's hand and choose a card in it. Your opponent discards that card.
Reality Shift
Rare
7 [O][O][O][O][O]
Tactic

X is the total numeric cost of all non-resource cards you control. Put those cards into their owner’s hand. You may play any number of cards for free with total numeric cost X or less. (You still need to meet their threshold and satisfy their extra costs.)
Recollection Bazaar
Rare
0 [O][O]
Location
Structure: 5

RECALL
COST: Pick a resource you control. (You can pick face-down resources.)
EFFECT: Put the resource into it's owner's hand.
Remember
Uncommon
3 [O]
Tactic

COST: Pick a tactic in your discard pile.

EFFECT: Put the tactic into your hand.
Ritual of the Knob & Pull
Common
3 [O][O]
Tactic

COST: Pick a character. X is its strength.

EFFECT: If your opponent controls at least X face-down resources, destroy the character.
Ritual of the Ominous Urn
Uncommon
4 [O]
Tactic

Your opponent discards a card. You may search your deck for a card of the same type as the discarded card and reveal it. If you do, put it into your hand.
Ritual of the Screaming Cheese
Common
1 [O]
Tactic

Your opponent chooses one of the following as this card's rules text:

OPTION 1
Your opponent discards 2 cards.

OPTION 2
Your opponent discards a card at random.
Ritual of the Shattering Teeth
Rare
0 [O][O][O]
Tactic

COST: Choose a number for X. Pay X+X.

EFFECT: Look at your opponent's hand and choose X or fewer cards in it. Your opponent discards those cards.
Rouse
Uncommon
1 [O][O][O]
Tactic

COST: Pick a tactic in your discard pile.

EFFECT: Put the tactic on the top of your deck.

RECUR: [O][O][O]
COST: Use this only if this card is in your discard pile. Pay 1. Remove this card from the game. Pick a tactic in your discard pile.
EFFECT: Put the tactic on the top of your deck.
Rummaging Millipede
Uncommon
5 [O][O]
Character - lurker
3/1/3

COVERT

When this card enters play, you may pick a tactic in your discard pile. If you do, put it into your hand.
Sequestered Hellion
Common
8 [O][O]
Character - monstrosity
5/5/3

COVERT

FLIP UP: 7 [O][O]
Servile Centipede
Common
4 [O]
Character - lurker
1/3/3

When this card enters play, you may search your deck for a tactic and reveal it. If you do, put it into your hand.
Shrouded Demon
Common
3 [O]
Character - demon
2/1/3

COVERT

[O][O][O]: This card gains 2 life.
Sin Against Nature
Uncommon
1 [O][O]
Character - monstrosity
3/3/3

When this card enters play, pick a resource you control. Put it into its owner's hand. (You may pick face-down resources.)
Skimping Ecto-Manipulator
Common
2 [O]
Character - ecto-manipulator
1/1/3

ENERGIZE
COST: Deplete this card. Pick a non-resource card you control.
EFFECT: Put a token on the card.
Sneaking Spitspider
Common
3 [O]
Character - lurker
2/2/3

COVERT
Sneaky Mansion
Uncommon
12 [O][O][O]
Character - lurker
12/12/3

COVERT
Spastic Tentacles
Common
3 [O][O]
Character - lurker
2/2/3

When this card enters play, both players put a resource they control into its owner's hand.
Spontaneous Displacement
Uncommon
4 [O][O][O]
Tactic

COST: Pick a non-resource card. X is half its numeric cost, rounded up.

EFFECT: Put the card into its owner's hand. You may play a non-resource card with numeric cost X or less for free. (You still need to meet its threshold and satisfy its extra costs.)
Stolen Inspiration
Common
3 [O][O]
Tactic

Look at your opponent’s hand and choose a non-resource card in it. Your opponent discards that card. You may play a non-resource card with numeric cost X or less for free, where X is half the numeric cost of the discarded card, rounded up. (You still need to meet its threshold and satisfy its extra costs.)
Stupidify
Uncommon
3 [O]
Tactic

Your opponent discards 2 cards.

RECUR: [O]
COST: Use this only if this card is in your discard pile. Pay 2. Remove this card from the game.
EFFECT: Your opponent discards a card.
Swarm of Gnats
Common
4 [O][O]
Character - lurker
2/3/2

When this card enters or leaves play, your opponent discards a card.
Thabbashite Haruspex
Uncommon
1 [O][O]
Character - priest
1/1/3

When this card enters or leaves play, you may draw a card. If you do, put a card from your hand on the bottom of your deck.
Thabbashite Wizard
Common
3 [O][O]
Character - wizard
2/2/3

When this card enters play, both players may draw up to 2 cards.
The Abominable Hamster
Common
5 [O]
Character - monstrosity, hamster
3/3/3

COVERT

[O][O][O][O][O]: This card gains 2 strength.
The Deranger
Rare
3 [O][O]
Item

LOBOTOMIZE
COST: Deplete this card.
EFFECT: Look at your opponent's hand and choose 2 or fewer non-resource cards in it. Your opponent discards those cards. Your opponent takes control of this card.
Toxic Cultivator
Common
2 [O][O]
Character - cultivator
1/1/3

While you control an even number of characters, reduce the numeric cost of tactics you play by 1, to a minimum of 1.
Unimportant Wizard
Common
1 [O]
Character - wizard
1/2/3

FLIP UP: 0 [O]
Unnatural Alteration
Rare
4 [O]
Tactic

COST: Play this only during your turn and not during a battle. Pick a character you control.

EFFECT: Destroy the character if you can. If you do, X is its numeric cost. Search your deck for a character with numeric cost X+3 or less and reveal it. You may play it for free. If you don't, put it into your hand.
Venomous Sacspider
Rare
3 [O][O]
Character - lurker
2/1/3

If this card is destroyed by battle damage, your opponent discards their hand.
Very Big Hat of Invisibility
Common
3 [O]
Item - gear

ATTACH to Character

The attached character gains Covert.

HANDOFF
COST: Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Violating Anomaly
Uncommon
6 [O][O]
Character - muddler, lurker
2/4/2

When this card enters play, look at your opponent's hand and choose a card in it. Your opponent discards that card.

If this card leaves play, you may pick a non-resource card. If you do, put it into its owner's hand. Draw a card.
Virulent Dogmatist
Common
2 [O]
Character - wizard
1/1/3

BERATE
COST: Pay 2. Deplete this card. Pick a character.
EFFECT: This turn, the character loses 2 strength or 1 speed.
Voidal Interference
Uncommon
3 [O]
Tactic

COST: Play this only in response to a card being played. (Playing a resource doesn't count.)

EFFECT: Terminate the card, but put it into its owner's hand instead of their discard pile. Its owner puts a card from their hand on the top of their deck.
Voidal Nullification Chamber
Rare
4 [O][O][O]
Location
Structure: 2

At the start of your turn, you may put a token on this card.

ENERGIZE
COST: Pay 2.
EFFECT: Put a token on this card.

DISSOLVE
COST: Use this only if there are an even number of characters in play. Remove 4 tokens from this card. Pick a character.
EFFECT: Destroy the character.
Voidal Observatory
Uncommon
2 [O][O]
Location
Structure: 5

At the start of your turn, you may put a token on this card.

ENERGIZE
COST: Pay 2.
EFFECT: Put a token on this card.

STUDY
COST: Remove 3 tokens from this card.
EFFECT: Draw a card.
Voidal Perversion
Common
3 [O]
Tactic

COST: Pick 2 or fewer non-resource cards.

EFFECT: Put up to 2 tokens divided however you want on the cards. Draw a card.
Voidal Poisoning
Rare
3 [O][O][O]
Tactic

You may remove any number of tokens from cards you control. Use the tokens to create the following effects any number of times:

1 TOKEN: Pick a character. Inflict 1 damage to it.
2 TOKENS: Draw a card.
2 TOKENS: Your opponent discards a card.
3 TOKENS: Search your deck for a card and put it into your hand.
Voidal Replication
Uncommon
3 [O][O][O]
Tactic

Your opponent cannot respond to this card.

COST: Play this only if a tactic has been played this turn.

EFFECT: Duplicate the last tactic played this turn.
Voidal Webbing
Common
2 [O]
Tactic

COST: Pick a character.

EFFECT: This turn, the character loses 1 speed.
Wand of Possession
Rare
2 [O][O][O]
Item

POSSESS
COST: Pay 2. Deplete this card.
EFFECT: Put a Micromajig token with Covert into play.
Wanton Wizard
Uncommon
3 [O]
Character - wizard
1/1/3

When this card enters play, you may pick a tactic in your discard pile. If you do, put it into play as a face-down resource under your control.
Wrinkly Rabbit
Rare
6 [O]
Character - monstrosity, rabbit
0/0/3

COVERT

This card gains 1 strength and 1 life for each [O] you control.
Zenobia's Spyglass
Uncommon
0 [O]
Item

FORESIGHT
COST: Choose a number for X. Pay X.
EFFECT: Look at up to the top X+X cards of your deck. Put them back in any order.
Amortized Straw Man
Uncommon
5 [G][G]
Character - straw man
6/6/3

This card enters play with 3 tokens on it.

This card loses 1 strength and 1 life for each token on it.

INSTALLMENT PLAN
COST: Pay 3.
EFFECT: Remove a token from this card.
Anesthetizing Opulence
Common
4 [G][G]
Tactic

COST: Pick a character.

EFFECT: Destroy the character. Your opponent draws a card.
Architectural Restitution
Rare
4 [G][G]
Tactic

COST: Play this only while your opponent is attacking. Pick a location in your discard pile.

EFFECT: Put the location into play under your control. Change the target of your opponent's attack to the location.

FLIP UP: 2 [G][G]
Armored Keep
Rare
6 [G][G][G]
Location
Structure: 5

UNIQUE Armored Keep

You may play this card whenever you could play a tactic.

You do not lose the game because your faction has 0 influence.
Auspicious Tax
Uncommon
0 [G][G]
Item - gear

ATTACH to Character

The attached character's controller must pay 3 to attack with it.
Avuncular Merlion
Rare
9 [G][G]
Character - merlion
7/7/3

This card enters play with 2 tokens on it.

If a character you control is put into your discard pile from play, you may pay 1 and remove a token from this card. If you do, put that character into play under your control. Deplete it.
Balthassar Gristwalter
Rare
4 [G][G][G]
Character - politician, mau
1/5/3

UNIQUE Balthassar

SCHMOOZE
COST: Deplete this card.
EFFECT: Draw a card.
Beatrix Winterbottom
Rare
5 [G][G][G]
Character - mau
1/2/4

UNIQUE Beatrix

If you draw any number of cards, increase the amount by 1.

While you have at least 10 cards in your hand, you cannot draw cards.
Because God Said So!
Uncommon
2 [G][G]
Tactic

COST: Pick a blocking character.

EFFECT: This turn, the character gains 5 strength and 5 life.
Black Scourge of the Brine
Common
7 [G]
Character - pirate, mercenary, mau
4/7/3

ENCROACH: [G][G][G][G][G]
COST: Pay 1.
EFFECT: This turn, this card gains Covert.
Blanching Butcher
Common
2 [G]
Character - mercenary, assassin
1/2/3

When this card enters play, your faction loses 3 influence.

If this card blocks, it gains 4 strength and 4 life this turn.
Brummagem Jewelry
Common
3 [G][G]
Item - gear

ATTACH to Character

When this card enters play, deplete the attached character.

The attached character cannot be restored by its controller's faction's Restore Rule.
Caboodling Gladhander
Rare
7 [G][G]
Character - mau
3/4/3

COST: You may pick a character.

When this card enters play, if you picked a character as part of its cost, destroy that character. Your opponent's faction gains X influence, where X is the strength of that character.
Cash Out
Rare
0 [G][G][G]
Tactic

COST: Choose a number for X. Pay X+X.

EFFECT: Draw X+1 cards.
Chancellor of Reinstatement
Common
3 [G]
Character - mau
2/1/3

REINSTATE
COST: Pay 4. Destroy this card. Pick a character in your discard pile.
EFFECT: Put the character into play under your control if it has numeric cost X or less, where X is the number of [G] you control.
Circumspect Hijacker
Common
3 [G]
Character - pirate, mau
2/2/3

[G][G][G]: When this card enters play, draw a card.

RETREAT
COST: Pay 2. Destroy this card.
EFFECT: Draw a card.
Clandestine Resort
Uncommon
1 [G][G]
Location
Structure: 5

All your characters gain 1 life.
Class Action Defender
Rare
3 [G][G][G]
Character - lawyer, mau
2/3/3

If any amount of damage greater than 4 is inflicted to this card, reduce it to 0.

If you are attacked, you may pay 2. If you do, restore this card.
Club Mau Bouncer
Common
4 [G][G]
Character - mercenary, mau
2/4/3

If a character inflicts damage to this card, inflict 1 damage to that character.
Concealed Goon
Uncommon
6 [G][G]
Character - mercenary
5/5/3

COVERT

When this card enters play, your faction loses 5 influence.
Crooked Appraiser
Uncommon
2 [G]
Character - mau
1/3/3

INSPECT
COST: Deplete this card. Pick a location.
EFFECT: Inflict 2 damage to the location.
Crushing Usury
Common
4 [G]
Tactic

COST: Pick a character.

EFFECT: Destroy the character. Your faction loses 3 influence.

FLIP UP: 2 [G]
D3ck W4rd3n
Common
5 [G][G]
Character - pirate, mercenary, mau
4/4/3

When this card enters play, your faction loses 2 influence.
Dandy Day-Trader
Common
4 [G]
Character - mau
1/5/4


Defense Attorney
Common
3 [G]
Character - lawyer
1/4/3

If you are attacked, this card must block if it can.
Department of Rejections
Rare
1 [G]
Location
Structure: 4

Your opponent must pay 2 to search their deck.

Your opponent must pay 2 to use a character's ability. (This includes abilities used when the character is not in play.)

FLIP UP: 1 [G]
Desserted Island
Uncommon
5 [G][G]
Tactic

Draw 3 cards.

RECUR: [G][G]
COST: Use this only if this card is in your discard pile. Pay 1. Remove this card from the game.
EFFECT: Draw a card.
Downsizing
Rare
10 [G][G][G][G]
Tactic

Destroy all characters. Your opponent’s faction gains X influence, where X is the number of characters destroyed this way.
Embezzling Bookkeeper
Rare
3 [G][G]
Character - employee, mau
4/4/3

When this card enters play, your opponent draws a card.
Entry-Level Employee
Common
2 [G]
Character - employee
3/4/3

This card enters play with 2 tokens on it.

This card loses 1 strength and 1 life for each token on it.

INVEST
COST: Pay 2.
EFFECT: Remove a token from this card.
Erotic Assassin
Uncommon
0 [G][G]
Character - mercenary, assassin
3/3/3

This card cannot be restored by your faction's Restore Rule.

This card can attack only once each turn.

RESTORE
COST: Pay 2.
EFFECT: Restore this card.
Escrow Office
Rare
2 [G]
Location
Structure: 3

DEPOSIT
COST: Pay 1.
EFFECT: Put a token on this card.

WITHDRAW
COST: Remove all tokens from this card. X is the number of tokens removed this way.
EFFECT: Reduce the next numeric cost you pay this turn by X.
Essence of Greed
Uncommon
1 [G][G]
Tactic

Choose one of the following as this card's rules text:

OPTION 1
Draw a card.

OPTION 2
COST: Pick a character.
EFFECT: This turn, the character gains 2 life.

OPTION 3
Your faction gains 4 influence.
Executive Poaching
Common
5 [G][G]
Tactic

Destroy the character your opponent controls with the highest numeric cost. If there is a tie, you decide which character is destroyed.
Exploitation
Rare
[G][G]
Resource

When this card enters play, your faction loses 1 influence.
Extortify
Uncommon
3 [G][G]
Tactic

Your faction gains 8 influence.
Extravagant Contusion
Common
0 [G][G]
Tactic

COST: Choose a number for X. Pay X. Pick a character with numeric cost X or less.

EFFECT: Destroy the character.
Fat Pants
Uncommon
3 [G]
Item - gear

ATTACH to Character

The attached character gains 1 strength and 2 life.

HANDOFF
COST: Pay 1. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
First Unified Market of Abstract Secure Theoreticals
Rare
6 [G][G][G][G][G][G]
Location
Structure: 8

UNIQUE F.U.M.A.S.T.

Reduce the numeric cost of your faction's abilities by 1, to a minimum of 1.
Fiscal Intercessor
Common
3 [G]
Character - mau
1/1/3

PLEAD
COST: Deplete this card. Pick a character.
EFFECT: If damage is inflicted to the character this turn, reduce the amount by 1.
Flabbergasting Philosopher
Common
6 [G][G]
Character - mau
3/3/3

You may play this card whenever you could play a tactic.

When this card enters play, your faction gains 4 influence.

FLIP UP: 4 [G][G]
Foolhardy Desperado
Rare
3 [G][G]
Character - pirate, mau
3/4/2

COVERT

If this card inflicts battle damage, your faction loses 2 influence.
Fountain Diver
Common
2 [G]
Character - mau
1/2/3

RECUR: [G]
COST: Use this only if this card is in your discard pile. Pay 1. Remove this card from the game. Pick a character.
EFFECT: This turn, the character gains 3 life.
Free Trade Agreement
Rare
2 [G][G]
Item

At the start of each player's turn, that player chooses one of the following:

OPTION 1: That player may draw a card and their opponent may play a resource.

OPTION 2: That player may play a resource and their opponent may draw a card.

OPTION 3: Both players may draw up to 2 cards.

OPTION 4: Both players may play up to 2 resources.
Frisky Fortunehunter
Common
1 [G]
Character - pirate, mau
1/1/3

When this card enters play, your faction loses 2 influence.

When this card leaves play, your faction gains 4 influence.
Furtive Investor
Uncommon
4 [G][G]
Character - investor, mau
3/3/3

COVERT

This card enters play with 2 tokens on it.

This card loses 1 strength and 1 life for each token on it.

At the start of your turn, you may pick a non-resource card you control. If you do, remove a token from that card.
Ghostly Auditor
Rare
4 [G][G]
Character - lackey, ghost
2/2/3

While you control only 1 character, this card gains Covert.

If this card inflicts damage to a faction, draw 2 cards.
Gold Summit
Rare
3 [G][G][G]
Location
Structure: 5

If you draw any number of cards, your faction gains X influence, where X is the number of cards drawn.
High Court of Demands
Uncommon
3 [G]
Location
Structure: 1

When this card enters play, draw a card.

Your opponent cannot attack your faction.
Hired Goons
Rare
5 [G][G]
Character - mercenary, mau
5/4/3

COVERT

At the start of your turn, you may pay 2. If you don't, your opponent takes control of this card.
Hungry-Hungry Idol
Uncommon
1 [G][G]
Item

FEED
COST: Pay 1. Pick a character.
EFFECT: This turn, the character gains 1 life. Your faction loses 1 influence.
Inconvenient Roadblock
Common
3 [G]
Tactic

COST: Play this only during a battle.

EFFECT: Reduce all battle damage inflicted during this battle to 0. Draw a card.

FLIP UP: 1 [G]
Index of Natural Forces
Rare
5 [G][G][G]
Item

CAPITALIZE
COST: Pay 1. Deplete this card.
EFFECT: Draw a card.
Inside Information
Rare
3 [G][G]
Item

PROFIT
COST: Deplete this card.
EFFECT: Draw 4 cards. Your opponent takes control of this card.
Intermittently Sneaky Lawyer
Common
3 [G]
Character - lawyer, mau
1/1/3

While you have at least 6 cards in your hand, this card gains 1 strength and Covert.
Irresistible Bribe
Common
3 [G][G]
Tactic

COST: Pick a character. X is its strength.

EFFECT: Destroy the character. Your opponent’s faction gains X influence.
Karmic Cake
Common
2 [G]
Tactic

Search your deck for a resource and reveal it. Put it into your hand.

RECUR: [G]
COST: Use this only if this card is in your discard pile. Pay 2. Remove this card from the game.
EFFECT: Search your deck for a staple resource and reveal it. Put it into your hand.
Keen Stratagem
Common
1 [G]
Tactic

Search your deck for a staple resource and reveal it. Put it into your hand.
Key Man
Common
1 [G]
Character - executive, mau
1/1/3

If this card leaves play, draw a card.
Limited Liability
Common
2 [G]
Tactic

This turn, cards can only be destroyed by costs, and all inflicted damage is reduced to 0.
Mafia Lawyer
Common
4 [G][G]
Character - mercenary, lawyer, mau
3/3/3

When this card enters play, your faction loses 2 influence.

If this card is destroyed during a battle, your faction gains X influence, where X is the total strength of the opposing party.
Magic Vault
Uncommon
6 [G]
Item

At the start of your turn, you may pick a faction. If you do, it gains 2 influence.
Marduun Baitings and Loan
Rare
3 [G]
Location
Structure: 5

UNIQUE Marduun Baitings and Loan

[G][G][G]: At the start of your turn, your faction gains 2 influence.

[G][G][G][G][G]: At the start of your turn, draw a card. Discard a card.

[G][G][G][G][G][G][G]: At the start of your turn, draw a card.
Market Oracle
Common
2 [G]
Character - investor, mau
1/2/3

INVEST
COST: Deplete this card. Pick a non-resource card you control.
EFFECT: Remove a token from the card.
Mau Consultant
Common
4 [G]
Character - mercenary, mau
2/2/2

When this card enters play, draw a card. Your faction loses 2 influence.
Mau Party
Rare
5 [G][G][G][G]
Tactic

COST: Play this only during your turn.

EFFECT: Draw 5 cards. Your faction gains 2 influence.
Mau Tough
Uncommon
4 [G][G]
Character - mercenary, mau
4/5/3

When this card enters play, your faction loses 4 influence.
Moneychanger
Common
3 [G][G]
Character - investor
2/2/3

This card loses 1 strength and 1 life for each token on it.

EXCHANGE
COST: Deplete this card. Put a token on this card.
EFFECT: Draw a card.
Montgomery Blatherscythe
Rare
1 [G][G][G]
Character - mau
0/1/3

UNIQUE Montgomery

RESURRECT
COST: Pay 1. Deplete this card. Pick a character in your discard pile with numeric cost 2 or less.
EFFECT: Put the character into play under your control.
Motivational Speaker
Uncommon
4 [G][G]
Character - salesman
0/3/3

If this card blocks, all members of the blocking party gain 2 strength and 2 life this turn. (This includes this character.)
Mutineer's Hiatus
Rare
1 [G]
Tactic

COST: Destroy a character you own.

EFFECT: Draw 2 cards.

RECUR: [G]
COST: Use this only if this card is in your discard pile. Pay 2. Remove this card from the game. Pick a character you own.
EFFECT: Destroy the character. Draw a card.
Mutiny Grant
Uncommon
2 [G][G]
Tactic

COST: Pick a character your opponent controls. Your faction loses X influence, where X is the numeric cost of that character.

EFFECT: This turn, take control of the character. Restore it.
Nasty Butler
Common
5 [G][G]
Character - lackey
2/4/2

When this card enters play, your faction gains 4 influence.
Necromorph Bureaucrat
Common
9 [G][G]
Character - lackey, necromorph
1/1/3

SUBJUGATE
COST: Deplete this card. Pick 2 or fewer characters.
EFFECT: Deplete the characters.
Officious Obstructionist
Common
4 [G]
Character - bureaucrat
2/2/3

STUBBORNNESS
COST: Pay 1.
EFFECT: This turn, this card gains 1 life.
Overinsured Figurehead
Uncommon
6 [G][G]
Character - executive
3/5/3

If this card leaves play, draw 2 cards.
Paralegal Prodigy
Uncommon
5 [G][G][G]
Character - lawyer, mau
3/3/3

All your other "lawyer" characters gain 1 strength and 1 life.
Pervasive Bodyguard
Uncommon
6 [G][G]
Character - mercenary, mau
4/4/2

PROTECT
COST: Pay 1. Pick a character in a party with this card.
EFFECT: This turn, the character gains 1 life.
Pettifogger
Common
3 [G]
Character - lawyer
1/1/3

If this card blocks, destroy it and all members of the attacking party.
Pilgrimage Auditor
Uncommon
3 [G]
Character - mau
0/5/3

IMPEDE
COST: Deplete this card. Pick a character.
EFFECT: Deplete the character.
Portly Tradesmau
Rare
2 [G][G]
Character - merchant, mau
0/4/3

If this card blocks, draw X cards, where X is the number of characters in the attacking party.
Postmortem Debenture
Common
0 [G]
Tactic

COST: Pick a character in your discard pile.

EFFECT: Put the character into your hand.
Prehensile Pirate
Uncommon
4 [G][G]
Character - pirate, mau
3/5/3

COST: Remove 4 cards in your discard pile from the game.
Property Condemner
Uncommon
4 [G][G]
Character - priest, mau
2/2/4

When this card enters play, you may pick a location. If you do, destroy that location.

FLIP UP: 2 [G][G]
Prostitution Lobbyist
Common
2 [G]
Character - politician, mau
1/3/3

FLIP UP: 0 [G]
Prudent Thug
Common
5 [G][G]
Character - mercenary, investor
4/5/3

When this card enters play, your faction loses 3 influence.

This card loses 1 strength and 1 life for each token on it.

This card can attack only once each turn.

RESTORE
COST: Pay 1. Put a token on this card.
EFFECT: Restore this card.
Pugnacious Publicist
Common
3 [G][G]
Character - publicist
1/3/3

When this card enters play, all your characters gain 1 life this turn.
Purifying Priest
Uncommon
4 [G]
Character - priest, mau
2/4/3

BANISH
COST: Pick a location.
EFFECT: The next 1 damage inflicted to your faction this turn is inflicted to the location instead.
Pyramid Scheme
Uncommon
4 [G][G]
Tactic

COST: Flip a coin. If you win, X is 3. Otherwise, X is 2.

EFFECT: Draw X cards.
Randolph von Macovawitz Spitoon III, Ltd.
Rare
4 [G][G][G][G]
Character - mau
2/3/3

UNIQUE Randolph

When this card enters play, draw a card.

PAYDAY LOAN
COST: Pay 1. Discard a resource or destroy a resource you control.
EFFECT: Draw a card.
Rate Hike
Common
3 [G]
Tactic

Your faction gains 2 influence. Draw a card.
Real Estate Auctioneer
Uncommon
5 [G][G]
Character - auctioneer
3/3/3

LIQUIDATE
COST: Pay 2. Discard a card. Deplete this card.
EFFECT: Draw 2 cards.
Recapitulating Apparition
Rare
3 [G][G][G]
Character - ghost
2/1/3

If this card is put into your discard pile from play, you may pay 1. If you do, put it into play under your control. Deplete it.
Red Tape
Common
2 [G][G]
Tactic

COST: Pick a character.

EFFECT: This turn, the character loses 3 strength. Draw a card.
Reluctant Hiree
Uncommon
3 [G][G]
Character - employee
4/4/3

This card enters play with 3 tokens on it.

This card loses 1 strength for each token on it.

INVEST
COST: Pay X, where X is the number of tokens on this card.
EFFECT: Remove a token from this card.
Repo Man
Common
5 [G]
Character - lackey, mau
3/3/3

When this card enters play, you may pick a location. If you do, destroy it.
Resurrection Emporium
Rare
0 [G][G][G]
Location
Structure: 3

If a character is put into your discard pile, remove it from the game instead.

RESURRECT
COST: Use this only during your turn. Pick a character in your discard pile. Pay 3+X, where X is its numeric cost.
EFFECT: Put the character into play under your control.
Resurrection Technician
Common
5 [G][G]
Character - lackey
2/3/2

When this card enters play, you may pick a character in your discard pile. If you do, put it into your hand.
Revivatate
Rare
6 [G][G][G][G][G]
Tactic

COST: Play this only during your turn. Pick 2 characters in your discard pile.

EFFECT: Put 1 of the characters into play under your control. Put the other character into your hand.
Samuel Gristwalter
Rare
4 [G][G][G][G]
Character - lawyer, mau
0/3/1

UNIQUE Samuel

Reduce all damage inflicted to your faction to 0.
Scintillating Chamber Pot
Common
2 [G]
Item

TANTALIZE
COST: Pay 1. Deplete this card. Pick a character.
EFFECT: This turn, reduce all damage the character inflicts to your faction to 0. The character cannot be restored until the start of your next turn.
Secret Handshake
Common
2 [G]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains 4 life. Draw a card.
Selective Gluttony
Rare
3 [G][G][G]
Tactic

Draw 10 cards. Discard 9 cards.
Shocking Reappearance
Uncommon
5 [G][G][G]
Tactic

COST: Play this only while you are being attacked. Pick a character in your discard pile.

EFFECT: Put the character into play under your control as a member of the blocking party.
Short Term Investment
Rare
2 [G][G]
Item

This card comes into play with 2 tokens on it.

At the start of your turn, remove a token from this card.

RETURN
COST: Use this only if there are no tokens on this card. Destroy it.
EFFECT: Draw 3 cards.
Skilled Negotiator
Common
2 [G]
Character - lawyer
0/1/3

HAGGLE
COST: Deplete this card. Pick a character.
EFFECT: This turn, the character loses 2 strength.
Slick Orator
Uncommon
3 [G][G]
Character - politician, mau
1/4/2

RECUR: [G][G]
COST: Use this only if this card is in your discard pile. Remove this card from the game.
EFFECT: Draw a card.
Smear Campaign
Uncommon
0 [G]
Item - gear

ATTACH to Character

If the attached character inflicts damage, inflict the same amount of damage to the character's controller's faction.
Snooty Doorman
Uncommon
3 [G]
Character - lackey
2/2/3

DENIED!
COST: Use this only in response to a character being played. Destroy this card.
EFFECT: Terminate the character.
Subordinate Demotivation
Uncommon
3 [G]
Tactic

Destroy the character your opponent controls with the lowest numeric cost. If there is a tie, you decide which character is destroyed.
Subsection 5, Paragraph 12
Rare
2 [G][G]
Tactic

Your opponent cannot respond to this card.

COST: Play this only in response to an ability that’s source was not a faction.

EFFECT: Terminate the ability. It cannot be used again this turn. Draw a card.
Summary Judgment
Uncommon
4 [G][G]
Tactic

COST: Pick a character your opponent controls. X is its strength.

EFFECT: Your opponent may destroy the character. If they don't, draw X cards.
Tad Disingenuous
Common
6 [G][G]
Character - lawyer, mau
4/3/3

UNDERHANDED DEAL
COST: Discard a card.
EFFECT: This turn, this card gains Covert.
Tax Attorney
Common
2 [G][G]
Character - lawyer, mau
1/2/3

If your faction loses influence, reduce the amount by 1.
Temple Guardian
Uncommon
2 [G][G]
Character - priest, mau
0/1/3

DEFLECT
COST: Pay 3. Deplete this card. Pick an attacking character.
EFFECT: Remove the character from the battle.
The Currency Bazaar
Rare
0 [G]
Location
Structure: 3

TRADE
COST: Pay 1. Discard a resource.
EFFECT: Search your deck for a staple resource and reveal it. Put it into your hand.

RECUR: [G]
COST: Use this only if this card is in your discard pile. Pay 3. Remove this card from the game.
EFFECT: Search your deck for a card named "The Currency Bazaar" and reveal it. Put it into your hand.
The Garbageman
Rare
2 [G][G]
Character - lackey, mau
1/3/3

This card can attack only once each turn.

SIFT
COST: Deplete this card.
EFFECT: Draw a card. Discard a card.

RUMMAGE
COST: Pay 2. Remove 3 cards in your discard pile from the game.
EFFECT: Restore this card.
The Ministry of Other Smaller Ministries
Uncommon
3 [G][G]
Location
Structure: 5

Your opponent must pay 2 to attack.
Theocratic Senate of Marduun
Rare
5 [G][G][G]
Location
Structure: 5

UNIQUE Theocratic Senate of Marduun

Your opponent cannot attack your faction.

If a character inflicts damage to this card, inflict the same amount of damage to the character.
Treasure Brokerage
Uncommon
2 [G]
Location
Structure: 5

If a character enters play under your control, you may pay 1. If you do, search your deck for a staple resource and reveal it. Put it into your hand.
Underpaid Ancestor
Common
5 [G]
Character - ghost, mau
3/4/2

If this card is put into your discard pile from play, you may pay 3. If you do, put it into play under your control. Deplete it.
Union Leader
Common
7 [G][G]
Character - mau
5/8/3


Unscrupulous Attendant
Common
4 [G]
Character - attendant
2/3/2

If a character you control blocks, it gains 1 life this turn.
Walk the Plank
Rare
7 [G]
Tactic

Destroy all characters with numeric cost X or less, where X is the number of [G] you control.
Writ of Reclamation
Rare
2 [G][G]
Tactic

COST: Choose a number for X that is 3 or less. Remove X cards in your discard pile from the game. Pick X other cards in your discard pile.

EFFECT: Shuffle the other cards into your deck. Draw a card.
0p3r4710n 1337 H4x0rz
Rare
12 [E][E][E][E]
Tactic

COST: Play this only during your turn.

EFFECT: You may play up to 4 non-tactic cards for free. (You still need to meet its threshold and satisfy its extra costs.)
1337!
Common
3 [E]
Tactic

Reduce the numeric cost of the next card you play this turn by 4. Draw a card.
313373 M3ch4n1c
Common
3 [E]
Character - 31f
2/2/3

REPAIR
COST: Choose a number for X that is less than or equal to the number of [E] you control. Pay X. Destroy this card. Pick an item in your discard pile with numeric cost X or less.
EFFECT: Put the item into play under your control.
3p1ph4ny 31f
Rare
5 [E][E][E]
Character - 31f
2/2/3

When this card enters play, you may play a non-tactic card for free. If you do, your opponent may do the same. (You still need to meet its threshold and satisfy its extra costs.)
4p7 31f
Common
3 [E][E]
Character - 31f
2/2/3

If you play a "gear" card attached to this card, you may detach a resource from your faction.

While a "gear" card is attached to this card, it gains 1 strength and 1 life.
53cur17y 5y573m
Uncommon
4 [E]
Location
Structure: 5

Covert parties can be blocked by characters without Covert.

FLIP UP: 2 [E]
633fy 31f
Common
2 [E][E]
Character - 31f
4/4/3

COST: Play this only if you have played at least 2 other non-resource cards this turn.
700160x 31f
Common
3 [E][E]
Character - 31f
1/1/3

When this card enters play, you may search your deck for a "gear" card with numeric cost 5 or less and reveal it. If you do, put it into play attached to this card.
A Series of Tubes
Rare
5 [E][E][E][E]
Character - node
5/5/3

UNIQUE Series of Tubes

REDIRECT
COST: Pick a "node" character.
EFFECT: This turn, the next 1 damage inflicted to the character is inflicted to this card instead.

All other "node" characters gain 1 strength and 1 life.

When this card enters play, you may search your deck for a "node" card and reveal it. If you do, put it into your hand.

If this card is destroyed, destroy all other "node" cards.
Acuminous Gigantitect
Uncommon
5 [E][E]
Character - inventor
3/3/3

GRAND DESIGN
COST: Pay 2. Discard a card. Deplete this card.
EFFECT: Reduce the next numeric cost you pay this turn by 6.
Adjunct Artisan
Rare
3 [E]
Character - craftsman
0/1/2

FABRICATE
COST: Deplete this card.
EFFECT: Reduce the next item's or item's ability's numeric cost you pay this turn by 2.
All-Nighter
Uncommon
4 [E][E]
Tactic

COST: Play this only during your turn.

EFFECT: Detach up to 9 resources from your faction.
Aristocratic Artificer
Rare
2 [E]
Character - craftsman
0/2/3

SNUB
COST: Pay 1. Deplete this card.
EFFECT: Search your deck for a card named "Elitism" and reveal it. Put it into your hand.
Arrogance
Rare
[E][E]
Resource

When this card enters play, your faction loses 1 influence.
Assistant Mud Whisperer
Uncommon
5 [E]
Character - mud whisperer, 31f
3/4/2

At the start of your opponent's turn, you may pick a character. If you do, restore it.
B14nd P3pp3r
Common
1 [E]
Item - gear

ATTACH to Character

The attached character gains 1 strength and 1 life.

SPIT OUT
COST: Destroy this card. Pick a character.
EFFECT: This turn, the character gains 1 strength and 1 life.
Basic Node
Common
1 [E]
Character - node
1/1/4

When this card enters play, you may search your deck for a "node" card and reveal it. If you do, put it into your hand.

If this card is destroyed, destroy all other "node" cards.
Brilliant Insight
Uncommon
4 [E][E]
Tactic

You may play up to 2 resources.
Claywork Compendium
Uncommon
6 [E][E]
Item

RESEARCH
COST: Deplete this card.
EFFECT: Reduce the next numeric cost you pay this turn by 2.

FLIP UP: 5 [E][E]
Contriving Engineer
Common
4 [E]
Character - inventor
2/1/3

When this card enters play, you may search your deck for a card named "Elitism" and reveal it. If you do, put it into play. Attach it to your faction.
Cowering Golem
Uncommon
4 [E]
Character - golem
5/5/3

While this card is in a battle, it loses 1 strength and 1 life for each member of the opposing party.
Devastating Mockery
Common
2 [E]
Tactic

COST: Pick a character.

EFFECT: If the character is Covert, it loses Covert this turn. Draw a card.
Discommodiousness
Rare
2 [E][E]
Tactic

Your opponent reveals their hand. Shuffle all tactics revealed this way into their deck. Your opponent draws X cards, where X is the number of tactics shuffled into their deck. Draw a card.
Drivey Car
Uncommon
1 [E][E]
Character - vehicle
1/1/3

If this card leaves play, put X Micromajig tokens into play, where X is the number of characters your opponent controls minus the number of characters you control.
Elite Team Registration
Rare
4 [E][E][E]
Tactic

Search your deck for up to 2 Gearsmith characters with different names and reveal them. Put them into your hand.
Epiphanal Mechanic
Common
9 [E][E]
Character - inventor
1/1/3

DEVELOPMENT
COST: Deplete this card.
EFFECT: Search your deck for an item and reveal it. Put it into your hand.

DEPLOYMENT
COST: Deplete this card.
EFFECT: You may play an item for free. (You still need to meet its threshold and satisfy its extra costs.)
Epiphany Ball
Rare
3 [E][E]
Item

SUDDEN INSIGHT
COST: Deplete this card.
EFFECT: Search your deck for a card. Put it into your hand. Your opponent takes control of this card.
Essence of Elitism
Uncommon
1 [E][E]
Tactic

Choose one of the following as this card's rules text:

OPTION 1
Put a Micromajig token into play.

OPTION 2
COST: Pick a character with Covert.
EFFECT: This turn, the character loses Covert.

OPTION 3
COST: Pick an item in your discard pile.
EFFECT: Put the item into your hand.
Exploding Sock Puppet!
Common
2 [E]
Tactic

Your opponent cannot respond to this card.

COST: Play this only in response to a character's ability.

EFFECT: Terminate the ability. Destroy the character.
Fleet Golem
Uncommon
3 [E][E]
Character - golem
3/3/2

When this card enters play, you may pay 5. If you do, put a token on it.

While there is a token on this card, it cannot be blocked.
Gigamajig
Rare
6 [E][E][E][E][E][E]
Character - majig
10/10/2


Guardforce Alpha Prime 31f
Common
4 [E][E]
Character - guardforce, 31f
3/2/3

This card can attack even if it has not been in play under your control since the start of the turn.
Guardforce Alpha Prime H4x0r
Rare
5 [E][E][E]
Character - guardforcee, 31f
4/4/3

UNIQUE Guardforce Alpha Prime H4x0r

This card can attack even if it has not been in play under your control since the start of the turn.

If this card inflicts damage to a faction, you may play a resource.
Guardforce Morphmajig
Uncommon
5 [E][E]
Character - guardforce, majig
3/3/3

This card can attack even if it has not been in play under your control since the start of the turn.

If you play a card, put a token on this card. (Playing a resource doesn't count.)

If your opponent plays a card, remove a token from this card.

This card gains 1 strength and 1 life for each token on it.
H07 P3pp3r
Uncommon
4 [E]
Item - gear

ATTACH to Character

The attached character gains 2 strength and 2 life.

SPIT OUT
COST: Destroy this card. Pick 2 or fewer characters.
EFFECT: Restore the characters.
Hall of Conventions
Rare
3 [E]
Location
Structure: 5

UNIQUE Hall of Conventions

[E][E][E]: At the start of your turn, reduce the next numeric cost you pay this turn by 1.

[E][E][E][E][E]: At the start of your turn, you may pick a character. If you do, it gains 2 strength and 2 life this turn.

[E][E][E][E][E][E][E]: At the start of your turn, you may play a resource.
Heavy Plating
Common
6 [E][E]
Item - gear

ATTACH to Character

When this card enters play, you may detach up to 2 resources from your faction.

The attached character gains 4 strength, 4 life, and loses 1 speed.

HANDOFF
COST: Pay 5. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Hidden Sandwich
Common
3 [E][E]
Item - gear

ATTACH to Character

You may play this card whenever you could play a tactic.

If the attached character is destroyed, destroy this card instead. Reduce the amount of damage inflicted to the character this turn to 0.
Horsemajig of the Apocalypse - Death
Rare
5 [E][E][E]
Character - horsemajig
2/3/4

All other "horsemajig" characters gain 1 strength, 1 life, and 1 speed.
Horsemajig of the Apocalypse - Famine
Common
1 [E][E]
Character - horsemajig
1/2/4

All other "horsemajig" characters gain 1 speed.
Horsemajig of the Apocalypse - Pestilence
Common
2 [E]
Character - horsemajig
1/3/3

All other "horsemajig" characters gain 1 life.
Horsemajig of the Apocalypse - War
Common
3 [E]
Character - horsemajig
2/2/3

All other "horsemajig" characters gain 1 strength.
Hub Node
Common
3 [E][E]
Character - node
2/2/3

When this card enters play, you may search your deck for a "node" card and reveal it. If you do, put it into your hand.

If this card is destroyed, destroy all other "node" cards.

This card gains 1 strength and 1 life for each other "node" card in play.
Hypnotic Plafond
Uncommon
3 [E][E]
Location
Structure: 5

Reduce all battle damage inflicted to your faction by characters in Covert parties to 0.
I Got the Gear!
Uncommon
1 [E]
Tactic

You may search your deck for a "gear" card and reveal it. If you do, put it into your hand.
Inconspicuous Golem
Common
2 [E]
Character - golem
0/4/3

When this card enters play, you may pay 1. If you do, put a token on it.

While there is a token on this card, it can block Covert parties.
Ingenious Tinker
Uncommon
6 [E]
Character - 31f
3/3/3

When this card enters play, reduce the next numeric cost you pay this turn by 3.
Invent
Rare
0 [E][E][E]
Tactic

COST: Choose a number for X. Pay X+X.

EFFECT: Search your deck for X-1 cards. Put them into your hand.
Jacque's Trap
Common
3 [E]
Item

IT'S A TRAP!
COST: Destroy this card. Pick an attacking character.
EFFECT: Destroy the character.
Jo Ciendeilio
Rare
5 [E][E][E][E]
Character - inventor
1/1/3

UNIQUE Jo

RESEARCH
COST: Deplete this card.
EFFECT: Reduce the next numeric cost you pay this turn by 3.
Jocular Stupefaction
Uncommon
3 [E]
Tactic

COST: Pick a character with Covert.

EFFECT: Destroy the character.

FLIP UP: 3 [E]
Kaiser Wave
Uncommon
2 [E][E]
Tactic - kaiser

COST: Pick a character.

EFFECT: This turn, the character gains 1 strength and 1 life. It gains an additional 1 strength and 1 life for each "kaiser" card in play. It gains an additional 1 strength and 1 life if it is a "kaiser" character.
Legacy Warmachine
Common
5 [E]
Character - warmachine
4/5/1


LeoKaiser
Rare
4 [E][E][E]
Character - kaiser
3/3/3

GO MEGA-NEKO-KAISER!
COST: Deplete a card named "PantherKaiser" you control. Deplete a card named "TigerKaiser" you control.
EFFECT: This turn, this card gains 8 strength, 8 life, and 2 speed and while it is the only member of an attacking party, only parties with at least 3 members can block it.
Lugubrious Node
Rare
4 [E][E][E]
Item - node

This card cannot be destroyed by the effects of "node" cards.

RECONSTRUCT
COST: Pay 1. Deplete this card. Pick a "node" card in your discard pile.
EFFECT: Shuffle the card into your deck.
Luteoderm Armor
Common
3 [E][E]
Item - gear

ATTACH to Character

The attached character gains 2 strength and 2 life.

HANDOFF
COST: Pay 3. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Luteoderm Goliath
Rare
8 [E][E][E][E]
Item - gear

ATTACH to Character

The attached character gains 11 strength and 11 life.

HANDOFF
COST: Pay 6. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Luteoderm Prototype
Common
2 [E]
Item - gear

ATTACH to Character

The attached character gains 1 strength and 1 life.

If the attached character leaves play, you may search your deck for a card. If you do, put it into your hand.
Makeshift Contrivance
Rare
6 [E][E][E]
Item

DEPLOY
COST: Pay 1. Deplete this card.
EFFECT: Play a resource.
Manifold Quasi-Modal Steamwork
Common
7 [E][E]
Character - majig
8/6/3


Massive Erecting Golem
Common
7 [E][E]
Character - golem
7/7/3


Master Mud Whisperer
Rare
6 [E][E]
Character - mud whisperer
4/4/2

At the start of your opponent's turn, you may restore all characters you control.
Meager Research
Common
1 [E]
Tactic

Reveal the top card of your opponent’s deck. Put it into their hand. You may search your deck for a card of the same type as the card and reveal it. If you do, put it into your hand.
Micromajig Avalanche
Rare
0 [E][E][E][E]
Tactic

COST: Choose a number for X. Pay X+X.

EFFECT: Put X Micromajig tokens into play.

(Treat Micromajig tokens as Gearsmith character cards with 1 strength, 1 life, 3 speed, and the "majig" subtype. If a Micromajig token leaves play, it disappears.)
Micromajig Factory
Uncommon
1 [E][E][E]
Location
Structure: 5

WIND UP
COST: Pay 4.
EFFECT: Put a Micromajig token into play.

(Treat Micromajig tokens as Gearsmith character cards with 1 strength, 1 life, 3 speed, and the "majig" subtype. If a Micromajig token leaves play, it disappears.)
Micromajig Maker
Common
2 [E][E]
Character - inventor
1/1/3

When this card enters play, you may put a Micromajig token into play.

(Treat Micromajig tokens as Gearsmith character cards with 1 strength, 1 life, 3 speed, and the "majig" subtype. If a Micromajig token leaves play, it disappears.)
Micromajig Master
Uncommon
3 [E][E]
Character - manager
1/1/3

When this card enters play, you may put 2 Micromajig tokens into play.

TINY SACRIFICES
COST: Destroy 3 Micromajig tokens you control.
EFFECT: Search your deck for a card. Put it into your hand.

(Treat Micromajig tokens as Gearsmith character cards with 1 strength, 1 life, 3 speed, and the "majig" subtype. If a Micromajig token leaves play, it disappears.)
Micromajig Shipping Container
Common
6 [E][E]
Character - machine
4/5/3

If this card is destroyed, put 5 Micromajig tokens into play under your control.

(Treat Micromajig tokens as Gearsmith character cards with 1 strength, 1 life, 3 speed, and the "majig" subtype. If a Micromajig token leaves play, it disappears.)
Mountainous Golem
Rare
13 [E][E]
Character - mountain, golem
13/13/1

Your opponent cannot take control of this card.

If this card is put into your discard pile from anywhere, remove it from the game.

FLIP UP: 13 [E][E]
Mud Whisperer Wannabe
Common
4 [E][E]
Character - mud whisperer, 31f
2/4/3

If this card blocks, you may pick a character. If you do, restore that character.
Multi-Attachment Man
Common
3 [E]
Character - mechanic
2/1/3

If this card is destroyed, you may search your deck for an item and reveal it. If you do, put it into your hand.
Mundane Pupil
Common
1 [E][E]
Character - 31f
1/1/4

When this card enters play, you may pay 3. If you do, put a token on it.

While there is a token on this card, it gains 1 strength and 1 life.
Mysterious Invasion
Rare
1 [E]
Item

OVERWHELM
COST: Deplete this card. Destroy 2 characters you control. Pick a character.
EFFECT: Destroy the character.
Oddment Collector
Rare
5 [E]
Character - golem
1/1/2

This card enters play with 5 tokens on it.

This card gains 1 strength and 1 life for each token on it.

If this card becomes depleted, remove a token from it.

GATHER
COST: Pay 1. Remove an item or 2 cards in your discard pile from the game.
EFFECT: Put a token on this card.
Omnidirectional Patrolmajig
Uncommon
6 [E]
Character - majig
3/6/2

If you are attacked, you may restore this card.
One-Legged Hopping Pogo-Bear
Rare
0 [E][E][E]
Item

RAAR!
COST: Pay 2.
EFFECT: This turn, this card gains the "character" type and has 3 strength, 3 life, and 3 speed.

SCHPROING!
COST: Use this only during your turn. Pay 2.
EFFECT: If this card is a character, it gains Covert.

HIDE!
COST: Pay 1.
EFFECT: If this card is a character, it loses the "character" type. Deplete this card.
P3pp3r 0f 1n54n17y
Rare
6 [E]
Item - gear

ATTACH to Character

The attached character gains 3 strength and 3 life.

At the start of your opponent's turn, restore the attached character.

SPIT OUT
COST: Destroy this card. Pick a character.
EFFECT: This turn, the character gains 3 strength and 3 life. Restore it.
PantherKaiser
Uncommon
4 [E][E]
Character - kaiser
1/3/2

PANTHER SHIELD
COST: Pay 2. Deplete this card. Pick a character.
EFFECT: This turn, the character gains 3 life.
Patent Enforcement
Rare
0 [E][E][E]
Tactic

COST: Play this only in response to an item being played. Pay X, where X is its numeric cost.

EFFECT: The item enters play under your control.
Precise Sabotage
Common
3 [E]
Tactic

COST: Pick an item.

EFFECT: Destroy the item.
Preponderant Craftsman
Rare
4 [E][E]
Character - craftsman
2/2/2

CREATE
COST: Pay 5. Deplete this card.
EFFECT: You may play a character for free. (You still need to meet its threshold and satisfy its extra costs.)
Protractive Golem
Uncommon
4 [E]
Character - golem
3/3/3

[E][E][E][E][E][E]: This card gains 3 strength, 3 life, and loses 1 speed.
Quipmajig
Common
3 [E]
Character - majig
2/3/1

INSULT
COST: Deplete this card. Pick a character with Covert.
EFFECT: Deplete the character. This turn, reduce all damage inflicted by it to 0.
Repurpose
Common
4 [E][E]
Tactic

COST: Pick an item.

EFFECT: Destroy the item. Draw a card.

FLIP UP: 2 [E][E]
Research Assistant
Common
2 [E][E]
Character - 31f
1/1/2

RESEARCH
COST: Deplete this card.
EFFECT: Reduce the next numeric cost you pay this turn by 1.
Research Investment
Rare
0 [E][E][E][E][E][E]
Tactic

Both players may search their deck for up to 3 staple resources and put them into play.
Rudimentary Lathe
Uncommon
2 [E][E]
Item

The numeric cost of items you play is reduced by 1, to a minimum of 1.
Rune of Concealment
Uncommon
2 [E][E]
Item

PROTECT
COST: Pay 2. Deplete this card. Pick a character.
EFFECT: The next time the character is destroyed by battle damage this turn, if this card is in play you may destroy it instead. If you do, reduce the amount of damage inflicted to the character this turn to 0.

FLIP UP: 0 [E][E]
Runic Armor
Common
3 [E]
Item - gear

ATTACH to Character

The attached character gains 1 strength and 2 life.

[E][E][E][E][E]: The attached character gains an additional 2 strength and 1 life.
Runic Battery
Rare
2 [E][E][E]
Item

When this card enters play, you may pay 3. If you do, put a token on it.

DISCHARGE
COST: If there is a token on this card X is 5, otherwise X is 2. Destroy this card.
EFFECT: Detach up to X resources from your faction. Draw a card.
Runic Cannon
Uncommon
2 [E][E]
Item

LOAD
COST: Pay 3.
EFFECT: Put a token on this card.

FIRE
COST: Deplete this card. Pick a character.
EFFECT: Inflict X damage to the character, where X is the number of tokens on this card. Remove all tokens from this card.
Runic Circuitry
Uncommon
1 [E][E]
Item

This card enters play with 2 tokens on it.

CONSTRUCT
COST: Pay 3. Deplete this card.
EFFECT: Remove a token from this card.

POWER-UP
COST: Use this only if there are no tokens on this card. Deplete this card.
EFFECT: Reduce the next numeric cost you pay this turn by 3
Runic Field Enhancer
Rare
5 [E][E][E]
Item

UNIQUE Runic Field Enhancer

All your characters gain 1 strength and 1 life for each "gear" card you control.
Runic Reinforcement
Common
2 [E]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains 3 strength and 3 life.
Runic Tattoo Artist
Common
2 [E][E]
Character - 31f
1/1/3

MARK
COST: Deplete this card. Pick a character.
EFFECT: This turn, the character gains 1 strength and 1 life.
Runic Whale
Rare
5 [E][E][E]
Character - golem
5/5/3

When this card enters play, you may pay 3. If you do, put a token on it.

While there is a token on this card, it gains 4 strength and 4 life.
Runivoltaic Accumulator
Common
2 [E]
Item

If your opponent attacks, you may put a token on this card.

ENERGIZE
COST: Pay 2.
EFFECT: Put a token on this card.

DISCHARGE
COST: Pick a character with numeric cost X or less, where X is the number of tokens on this card. Destroy this card.
EFFECT: Destroy the character.
Sagacious 31f
Rare
4 [E][E][E]
Character - 31f
2/3/1

If an attacking party is formed including this card and at least 2 other characters, you may search your deck for a card. If you do, put it into your hand.
Scavengemajig
Uncommon
4 [E][E][E]
Character - majig
2/1/3

When this card enters or leaves play, you may pick an item in your discard pile. If you do, put it into your hand.
Schproingmajig
Uncommon
6 [E][E]
Character - majig
4/4/2

PUMP-UP
COST: Deplete another character you control.
EFFECT: This turn, this card gains 2 strength and 2 life.

SCHPROING!
COST: Destroy a character you control.
EFFECT: This turn, this card cannot be blocked.
Scorching Runicution
Uncommon
2 [E]
Tactic

COST: Pick a "gear" card. X is its numeric cost.

EFFECT: Inflict X damage to the character the "gear" card is attached to. Destroy the "gear" card.
Securitymajig
Uncommon
4 [E]
Character - majig
1/4/3

This card can block Covert parties.

If this card blocks a Covert party, it gains 3 strength this turn.
Senior Research Assistant
Uncommon
4 [E][E]
Character - 31f
2/2/2

RESEARCH
COST: Deplete this card.
EFFECT: Reduce the next numeric cost you pay this turn by 2.
Slingerang
Common
2 [E][E]
Item

This card enters play with 3 tokens on it.

If your opponent plays a character, you may remove a token from this card.

CHEAP SHOT
COST: Use this only if no tokens are on this card and only if your opponent played a character this turn. Destroy this card. Pick a character.
EFFECT: Destroy the character.
Spackle
Uncommon
1 [E]
Item

REPAIR
COST: Deplete this card. Pick a location.
EFFECT: Remove 2 damage from the location.
Spiky Atlasphere
Common
2 [E][E]
Item - gear

ATTACH to Character

The attached character gains 1 strength.

If an attacking party is formed including the attached character, it must have only 1 member.

If the attached character is blocked, destroy all members of the blocking party. Reduce the attached character's battle damage during this battle to 0.
Subversion Matrix
Common
2 [E]
Item - gear

ATTACH to Character

Treat the attached character as though it has no rules text. (This includes abilities.)

MOVE
COST: Pay 2. Pick a character.
EFFECT: Attach this card to the character.
Surprising Nuisance
Common
3 [E]
Tactic

Put 2 Micromajig tokens into play.
T Force 5 Megabrutemajig
Common
7 [E][E]
Character - t force 5, majig
8/5/2

When this card enters play, you may detach up to 2 resources from your faction.
T Force 5 Megadudemajig
Rare
6 [E][E][E][E][E]
Character - t force 5, majig
7/5/3

When this card enters play, you may detach up to 2 resources from your faction.
T Force 5 Megascoutmajig
Uncommon
7 [E][E]
Character - t force 5, majig
5/4/4

When this card enters play, you may detach up to 2 resources from your faction.
Tamper
Common
3 [E][E]
Tactic

COST: Pick a character with an ability in its rules text.

EFFECT: Destroy the character.

FLIP UP: 1 [E][E]
Terra Cotta Flagellator
Common
5 [E][E]
Character - plant, golem
5/3/2


The Whatever Device
Rare
2 [E][E][E][E]
Item

THANK GOD WE INVENTED THE...
COST: Choose a number for X. Pay X. Destroy this card.
EFFECT: Search your deck for an item with numeric cost X or less and reveal it. You may play that card for free. If you don't, put it into your hand.
TigerKaiser
Common
4 [E][E]
Character - kaiser
3/1/4

TIGER ROAR
COST: Pay 2. Deplete this card. Pick a character.
EFFECT: This turn, the character gains 3 strength.
Time Portal
Rare
4 [E][E][E]
Location
Structure: 4

At the start of your turn, you may put a Micromajig token into play.
Topplemajig
Common
5 [E]
Character - majig
4/4/1

While this card is in a battle, all characters in the opposing party lose 1 speed.
Top-Secret Subterranean Goofarium
Rare
2 [E][E]
Location
Structure: 4

Characters with Cover cannot inflict damage to this card.

If you are attacked, you may detach up to X resources from your faction, where X is the number of members in the attacking party.
Towering Researchmajig
Uncommon
7 [E][E]
Character - majig
4/5/2

At the start of your turn, you may put a token on this card.

RESEARCH
COST: Remove a token from this card.
EFFECT: Reduce the next numeric cost you pay this turn by 1.
Tri-Pole Magnet
Uncommon
2 [E]
Item - gear

ATTACH to Character

GRAPPLE
COST: Pick a "gear" card in your discard pile.
Destroy this card.
EFFECT: Put the "gear" card into play under your control attached to the character.
Unbearably Heavy Shoes of Teleportation
Uncommon
5 [E][E][E]
Item - gear

ATTACH to Character

The attached character loses 2 strength and cannot be blocked.

FLIP UP: 5 [E][E][E]
Unrelenting Ridicule
Uncommon
2 [E]
Tactic

COST: Pick a character with Covert.

EFFECT: Destroy the character.
Velocious Golem
Common
5 [E]
Character - golem
4/3/3

[E][E][E]: This card can attack even if it has not been in play under your control since the start of the turn.
Workshop
Rare
2 [E][E][E]
Location
Structure: 3

CONSTRUCT
COST: Pay 3. Remove a card in your discard pile from the game.
EFFECT: You may search your deck for a card of the same type as the removed card and reveal it. If you do, put it on the top of your deck.
Adroit Marauder
Common
4 [D][D][D]
Character - pirate
2/2/3

While your opponent has at least 10 cards in their discard pile, this card gains 3 strength and 3 life.
Affectionate Dollkeeper
Common
4 [D]
Character - hedonist
2/2/4

[D][D][D]: If this card inflicts damage to a character, destroy that character.
Agile Highwayman
Common
3 [D]
Character - outlaw
2/1/4


Ambuscade
Common
3 [D]
Tactic

COST: Play this only while you are being attacked. Destroy a character you control. X is twice its strength.

EFFECT: Inflict X damage divided however you want to the attacking party.
Auction House
Rare
3 [D][D][D]
Location
Structure: 4

At the start of each player’s turn, that player reveals cards from the top of their deck until a character is revealed or no cards are left. If a character is revealed, players take turns bidding on the character (starting with the active player). Players cannot bid a number greater than the number of detached resources they control. Whichever player makes the winning bid pays that many resources and puts the character into play under their control. Shuffle all other revealed cards into their owner’s deck.
Befuddling Beggar
Common
2 [D][D]
Character - outcast
1/1/4

PANHANDLE
COST: Deplete this card. Pick a character.
EFFECT: This turn, the character either gains or loses 1 speed.
Bipolar Sarcophyle
Common
4 [D]
Character - sarcophyle
2/3/4

When this card enters play, flip a coin. If you win, put a token on this card.

This card gains 1 strength and 1 life for each token on it.
Booty Licker
Rare
4 [D][D][D]
Character - thief
1/1/3

CLAIM
COST: Deplete this card. Pick an item. X is its numeric cost. Pay X.
EFFECT: Take control of the item.

FLIP UP: 2 [D][D][D]
Card Counter
Common
3 [D]
Character - thief
2/1/3

When this card enters play, flip a coin. If you win X, is 3. Otherwise, X is 2. Put the top X cards of your opponent’s deck into their discard pile.
Carnival King
Uncommon
3 [D][D]
Character - outcast
2/1/3

CONGA LINE
COST: Pay 3. Deplete this card. Pick a character not in a battle.
EFFECT: This turn, all characters able to block the character must do so. When an attacking party is formed including the character, it must have only 1 member.
Cashier's Window
Rare
1 [D]
Item

CASH IN
COST: Destroy a character you control. Deplete this card.
EFFECT: Draw a card.
Casino Kingpin
Common
7 [D][D]
Character - crimelord
3/6/4


Catastrophic Betrayal
Common
5 [D]
Tactic

COST: Play this only while you are attacking. Pick a character in your opponent's discard pile.

EFFECT: Put the character into play under your control as a member of the attacking party. Deplete it.
Cheats McGuillicutty
Rare
6 [D][D]
Character - pluck, grifter
2/1/3

UNIQUE Pluck

The top card of your deck is revealed at all times.

BOTTOM DEAL
COST: Pay 1.
EFFECT: Put the top card of your deck on the bottom.

CHEAT
COST: Deplete this card.
EFFECT: Reveal the top card of your deck. You may play it. (You can't play resources with this ability.)

CHANGE COSTUME
COST: Pay 3. Shuffle this card into its owner's deck.
EFFECT: Search your deck for a "pluck" card with a different name than this card and reveal it. Put it into play under your control.
Cloaked Weaponmaster
Uncommon
1 [D]
Character - outlaw
1/1/3

You may play "gear" cards whenever you could play a tactic.
Clockman Pickpocket
Common
1 [D]
Character - thief
1/1/3

While your opponent controls an item, this card cannot be blocked.

If this card inflicts damage to a faction, your opponent picks an item they control if they can. If they do, take control of it and destroy this card.
Costly Filcher
Common
5 [D]
Character - thief
3/1/4


Counter Attack
Rare
3 [D][D]
Tactic

COST: Play this only during your opponent's turn and not during a battle.

EFFECT: Attack your opponent. Draw a card. (This effect only allows you to attack once. You must resolve the battle before you draw the card.)
Cunning Disguise
Uncommon
2 [D][D]
Item - gear

ATTACH to Character

The attached character loses 1 strength, 1 life, and gains Covert.

FLIP UP: 0 [D][D]
Cute Cutpurse
Uncommon
4 [D]
Character - thief
3/2/3

While your opponent controls an item, this card cannot be blocked.

If this card inflicts damage to a faction, pick an item your opponent controls if you can. If you do, destroy it.
Dauntless Gambler
Uncommon
3 [D][D]
Character - gambler
2/2/3

When this card enters play, you may choose a card type. If you do, reveal the top card of your deck. If that card is the chosen type, put a token on this card. Put the top card of your deck on the bottom.

While there is a token on this card, it gains 1 strength and 1 life.
Dazzling Trapezist
Uncommon
2 [D][D]
Character - performer
1/2/3

INSPIRE
COST: Put a card from your hand on the top of your deck. Pick a character.
EFFECT: This turn, the character gains 1 speed.
Defenestrate
Common
3 [D]
Tactic

Put the top 2 cards of your opponent's deck into their discard pile. Draw a card.
Dock Sentinel
Common
7 [D][D]
Character - guard
5/4/4


Early Retirement
Uncommon
5 [D][D]
Tactic

COST: Pick a character you control. X is its strength. Destroy it.

EFFECT: Draw X cards.
Emergency Obfuscation
Rare
3 [D][D][D]
Item

You may play this card whenever you could play a tactic.

While this card is in play, both players switch seats. Both players are in control of their opponent's side. If the game ends, the owner of the winning deck wins the game.

At the start of your turn, put a token on this card.

At the end of your turn, if there are at least 2 tokens on this card, destroy it.
Entrancing Harlot
Uncommon
5 [D][D][D]
Character - dancer
3/2/5

If this card attacks, all other members of its party gain 1 speed this turn.
Epic Turncoat Maneuver
Rare
13 [D][D][D][D][D][D]
Tactic

COST: Destroy 2 characters you control. Pick 4 or fewer characters.

EFFECT: Take control of the picked characters.
Essence of Deception
Uncommon
1 [D][D]
Tactic

Choose one of the following as this card's rules text:

OPTION 1
Search your opponent's deck for a card. Put it into their discard pile.

OPTION 2
COST: Pick a character.
EFFECT: This turn, the character gains 1 speed.

OPTION 3
COST: Pick a character.
EFFECT: If damage has been inflicted to the character this turn, destroy it.
Face in the Crowd
Uncommon
6 [D][D]
Character - outcast
4/5/3

While your opponent controls at least 4 characters, this card cannot be blocked.
Ferrous Ferret
Uncommon
2 [D][D]
Character - beast
1/1/4

Anything that can pick this card must pick it. (This effect is only active while this card is in play.)

If this card is picked, put a token on it.

This card gains 1 strength and 1 life for each token on it.
Flailing Knife
Uncommon
3 [D]
Item - gear

ATTACH to Character

The attached character gains 2 strength.

If this card is put into your discard pile from play, you may choose a card type. If you do, reveal the top card of your deck. If it is the chosen type, put this card into play. Put the top card of your deck on the bottom.
Flimflam Man
Common
4 [D]
Character - grifter
3/2/3

When this card enters play, you may choose a card type. If you do, reveal the top card of your deck. If it is the chosen type, put it into your hand. Otherwise, put it on the bottom of your deck.
Fool's Gold
Uncommon
2 [D][D]
Item

TRADE
COST: Pick an item your opponent controls. Pay X, where X is its numeric cost. Destroy this card.
EFFECT: Take control of the item.
Forced Recruitment
Uncommon
2 [D][D]
Tactic

COST: Play this only in response to a character being played. Pay X, where X is its numeric cost.

EFFECT: The character enters play under your control.
Forcible Depredator
Uncommon
5 [D][D]
Character - thief
3/3/3

PLUNDER
COST: Pay 2. Discard a card. Deplete this card.
EFFECT: Put the top 3 cards of your opponent's deck into their discard pile.
Fwing!
Common
2 [D]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains 1 speed. Flip a coin. If you win, the character also gains 1 strength this turn.
Gambling Den
Rare
0 [D]
Location
Structure: 4

At the start of your turn, reveal the top card of your deck. If it has numeric cost 3 or less, both players may draw a card. Otherwise, both players may play a resource.
Gang Leader
Common
3 [D][D]
Character - thief
2/2/3

When this card enters play, all your characters gain 1 speed this turn.
Grand Theft All
Rare
10 [D][D][D][D]
Tactic

Put up to 4 non-tactic cards in your opponent's discard pile into play under your control.
Guttersnipe
Common
1 [D][D]
Character - outcast
1/1/4

You may play this card whenever you could play a tactic.

FLIP UP: 0 [D][D]
Hangdog Alley
Uncommon
3 [D]
Location
Structure: 2

If an attacking party is formed, it must have only 1 member.
Harbinger of Anguish
Common
4 [D][D]
Character - teller
1/1/3

DEMOTIVATE
COST: Pay 1. Deplete this card. Pick a character.
EFFECT: This turn, the character loses 1 life.
Hasty Sarcophyle
Common
5 [D][D]
Character - sarcophyle
3/3/5


Headhunting
Rare
5 [D]
Tactic

COST: Play this only in response to a character with numeric cost X or less being played, where X is number of [D] you control.

EFFECT: The character enters play under your control.
Headlong Purloiner
Common
3 [D][D]
Character - thief
2/2/4


Heist Planner
Rare
3 [D][D]
Character - thief
2/1/3

When this card enters play, you may search your opponent's deck for up to 3 cards with different names and reveal them. If you do, put them into your opponent's discard pile.
Heist Training Grounds
Rare
3 [D]
Location
Structure: 5

UNIQUE Heist Training Grounds

[D][D][D]: At the start of your turn, you may pick a character. If you do, it gains Covert this turn.

[D][D][D][D][D]: At the start of your turn, you may search your opponent's deck for a card. If you do, put it into their discard pile.

[D][D][D][D][D][D][D]: At the start of your turn, your opponent discards a card at random.
Hidden Dagger
Common
1 [D]
Item - gear

ATTACH to Character

You may play this card whenever you could play a tactic.

The attached character gains 1 strength.

HANDOFF
COST: Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.

FLIP UP: 1 [D]
Hollow Moose
Rare
0 [D][D]
Item

This card enters play under your opponent's control.

At the start of your turn, your faction loses 1 influence.

INFILTRATE
COST: Destroy another item or character you control.
EFFECT: Your opponent takes control of this card.
Hulking Vigilante
Rare
3 [D][D][D][D][D]
Character - outcast, vigilante
5/5/4

If you control any other characters you own, destroy this card.
Hustler's Comeuppance
Rare
5 [D][D]
Tactic

Destroy all characters that inflicted damage to your faction this turn.

FLIP UP: 3 [D][D]
Hyperphagic Sarcophyle
Common
3 [D][D]
Character - sarcophyle
2/2/2

If this card inflicts damage to a faction, you may put a token on it.

This card gains 1 strength and 1 life for each token on it.
Hypnotic Illusionist
Common
3 [D]
Character - performer
1/1/3

HYPNOTIZE
COST: Pay 5. Destroy this card. Pick a character.
EFFECT: Take control of the character if it has numeric cost X or less, where X is the number of [D] you control.
Impeccable Timing
Common
3 [D]
Tactic

COST: Pick a depleted character.

EFFECT: If the character has 4 life or less, destroy it.
Impulsive Abductress
Common
5 [D][D]
Character - pirate
2/2/3

KIDNAP
COST: Destroy this card. Pick an attacking or blocking character.
EFFECT: Destroy the character.
Incriminating Photograph
Rare
3 [D]
Item

When this card enters play, name a non-resource card.

The named card cannot be played.
Jackmove
Rare
0 [D][D][D][D][D]
Tactic

COST: Choose a number for X. Pay X+X.

EFFECT: Reveal up to the top X cards of your opponent's deck. Put all revealed characters and items into play under your control. Put the remaining cards into your opponent's discard pile.
Jumping Screamspider
Common
2 [D][D]
Character - beast
1/1/4

COVERT

SCREAM
COST: This card loses Covert this turn.
EFFECT: This turn, while this card is in a battle, all characters in the opposing party lose 2 speed.
Late Addition
Uncommon
1 [D]
Tactic

You may play a character card from your hand. Draw a card. (You still pay all the character's costs.)
Lucky Charm
Rare
2 [D]
Item

When this card enters play, draw a card.

Your opponent must pay 1 to pick a character you control.
Luxurious Gaming Establishment
Uncommon
3 [D]
Location
Structure: 3

At the start of your turn, you may pick a character. If you do, it loses 1 speed this turn.
Martial Artist
Uncommon
6 [D][D]
Character - martial artist
4/3/4

Your opponent cannot pick this card.
Martial Arts Master
Rare
4 [D][D]
Character - martial artist
1/3/6

While this card is in a battle and there is at least one character in the opposing party, it gains X strength, where X is this card's speed minus the highest speed among characters in the opposing party.
Martial Arts Trainee
Common
3 [D][D]
Character - martial artist
2/1/4

Your opponent cannot pick this card.
Master Scavenger
Rare
2 [D][D][D]
Character - outcast
1/1/3

RECLAIM
COST: Remove 3 cards in your opponent's discard pile from the game.
EFFECT: This card gains 1 strength and 1 life this turn.
Master Thief
Uncommon
8 [D][D][D]
Character - thief
4/3/4

If this card is destroyed, you may pick a non-tactic card in your opponent's discard pile. If you do, put it into play under your control.
Maxwell Cockswagger
Rare
9 [D][D]
Character - grifter
5/5/3

UNIQUE Maxwell

STRUT
COST: Pay 2. Pick a character.
EFFECT: This turn, the character gains 1 speed or loses 1 life.
Mendacious Brigand
Common
2 [D]
Character - thief
2/1/2

If this card is blocked, you may pick a blocking character and a character your opponent controls that is not in a battle. If you do, remove the blocking character from the battle and add the other character to the blocking party.
Mercenary's Creed
Uncommon
3 [D][D]
Item - gear

ATTACH to Character

BRIBE
COST: Both players may use this ability. Pay 3.
EFFECT: Take control of the attached character.

BLACKMAIL
COST: Use this only if you own this card. Pay 2.
EFFECT: Take control of the attached character.
Misappropriation Machine
Rare
3 [D][D]
Item

STEAL
COST: Deplete this card. Pick a character or item in your opponent's discard pile.
EFFECT: Put the character or item into play under your control. Your opponent takes control of this card.
Muddle Bugs
Rare
3 [D][D][D]
Item

BINGE
COST: Deplete this card. Pick a character.
EFFECT: Put a token on the character. Destroy it if it has at least X tokens on it, where X is its numeric cost.
Narrow Passage
Rare
1 [D][D]
Location
Structure: 3

Players can attack only once each turn.
Obtuse Pipesmoker
Common
6 [D]
Character - hedonist
4/3/3

[D][D][D][D][D]: This card gains 1 strength, 1 life, and 1 speed.
Opportune Slotpuller
Common
2 [D]
Character - gambler
1/2/4

GAMBLE
COST: Pay 1. Choose a card type.
EFFECT: Reveal the top card of your deck. If it is the chosen type, this card gains 2 strength and loses 1 life this turn. Put the top card of your deck on the bottom.
Orgy Den Smoke Out
Common
2 [D][D]
Tactic

Your opponent discards a card at random. Put the top 2 cards of their deck into their discard pile.
Overindulge
Common
2 [D][D]
Tactic

Choose one of the following as this card's rules text:

OPTION 1
COST: Pick a character.
EFFECT: This turn, the character loses 2 life.

OPTION 2
COST: Pick a character.
EFFECT: This turn, the character loses 1 life. Draw a card.
Palm Glom
Rare
6 [D][D][D][D][D][D]
Tactic

COST: Pick a character or item.

EFFECT: Take control of the character or item. Draw a card.
Pant Swipe
Rare
7 [D][D][D]
Tactic

Remove the top 4 cards of your opponent's deck from the game face-down. (You are still allowed to look at them.)

For the rest of the game, you may play the removed cards as though they were in your hand even if you cannot meet their threshold.

FLIP UP: 5 [D][D][D]
Pillaging Pirate
Common
2 [D][D]
Character - pirate
2/1/4

When this card enters play, put the top 2 cards of your opponent's deck into their discard pile.
Pit Boss
Uncommon
2 [D]
Character - crimelord
2/2/0

This card gains 1 speed for each [D] you control.
Pluck
Rare
2 [D][D]
Character - pluck, grifter
1/2/3

UNIQUE Pluck

GRIFT
COST: Use this only during your turn. Pay 5. Deplete this card. Pick a non-tactic card in your opponent's discard pile.
EFFECT: Put the card into play under your control.
Poisoned Blade
Common
3 [D]
Item - gear

ATTACH to Character

If the attached character inflicts damage to a character, destroy the damaged character.

HANDOFF
COST: Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Rapine
Uncommon
5 [D][D]
Tactic

COST: Destroy a character or item you control. Pick a character.

EFFECT: Take control of the picked character.
Ravenous Wolf
Common
4 [D][D]
Character - beast
2/2/4

COVERT

You may play this card whenever you could play a tactic. If you do, when this card enters play destroy a card named "Deception" you control or destroy this card.
Recondite Hunter
Common
4 [D]
Character - hunter
2/3/3

COVERT

If this card attacks, it loses Covert this turn.
Recreant Cad
Common
7 [D]
Character - thief
5/3/3

SNEAK
COST: Use this only if your opponent has at least 10 cards in their discard pile. Pay 1. Remove 2 cards in your opponent’s discard pile from the game.
EFFECT: This turn, this card gains Covert.
Red Raven
Common
3 [D][D]
Character - beast
2/2/3

If a coin is flipped, you may put a token on this card.

This card gains 1 strength and 1 life for each token on it.
Rigged Tables
Uncommon
0 [D][D]
Item

SIZE UP
COST: Deplete this card.
EFFECT: Look at the top card of either deck.

RIG
COST: Pay 1.
EFFECT: Put the top card of either deck on the bottom.

WALK AWAY
COST: Pay 1. Destroy this card.
EFFECT: Draw a card.
Rocket Boots
Common
2 [D]
Item - gear

ATTACH to Character

The attached character gains 1 strength and 1 speed.

HANDOFF
COST: Pay 3. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Roulette Wheel of DOOM!
Common
3 [D]
Tactic

Reveal the top card of your deck. You may pick a character with X life or less, where X is the numeric cost of the revealed card. If you do, destroy that character. Otherwise, draw 2 cards.
Rumply Ruse
Common
3 [D][D]
Tactic

COST: Play this only during a battle.

EFFECT: This turn, all characters in your party gain 1 speed.

FLIP UP: 4 [D][D]
Sarcophyle Matriculation
Uncommon
4 [D][D]
Tactic

COST: Play this only while you are being attacked. Pick a character your opponent controls.

EFFECT: The next time the character is destroyed during this battle, take control of it instead. Reduce the amount of damage inflicted to it this turn to 0. It gains the "sarcophyle" subtype.
Scrag
Common
2 [D][D]
Tactic

COST: Pick a character. X is its life.

EFFECT: If your opponent has at least X cards in their discard pile, destroy the character.
Shadowy Mugger
Uncommon
4 [D]
Character - thief
2/1/3

COVERT

When this card enters play, you may search your opponent's deck for a card. If you do, put it into their discard pile.
Slinking Bandido
Common
2 [D]
Character - outlaw
1/1/1

COVERT

If this card inflicts damage to a faction, put a token on this card.

This card gains 1 strength for each token on it.
Sly Bilker
Common
5 [D][D]
Character - gambler
3/3/4

SIZE UP
COST: Pay 1.
EFFECT: Look at the top card of either deck.
Snake Eyes
Common
3 [D]
Tactic

COST: Pick a character.

EFFECT: If the character has received damage this turn, destroy it. Draw a card.
Strangulate
Common
4 [D]
Tactic

COST: Pick a character.

EFFECT: If the character has 4 life or less, destroy it.

FLIP UP: 2 [D]
Sudden Osprey
Common
2 [D][D]
Character - beast
1/2/3

You may play this card whenever you could play a tactic.

When this card enters play, you may pick a character. If you do, it gains 1 strength and 1 life this turn.
Surprise!
Rare
2 [D][D][D]
Tactic

COST: Pick an attacking character your opponent controls. X is that character's numeric cost.

EFFECT: Reveal cards from the top of your deck until a character with numeric cost X or less is revealed or no cards are left. If an appropriate character is revealed, put it into play under your control as a member of the blocking party. Shuffle all other revealed cards into your deck.
Swashbuckler
Uncommon
4 [D][D]
Character - pirate
4/4/4

When this card enters play, you may remove 4 cards in your opponent's discard pile from the game. If you don't, destroy this card.
Swollen Ostrich
Uncommon
3 [D][D]
Character - beast
2/2/3

You may play this card whenever you could play a tactic.

When this card enters play, you may pick a character. If you do, it gains 1 strength and 1 life this turn.

FLIP UP: 1 [D][D]
The Billionaire
Rare
5 [D][D][D][D]
Character - pluck, grifter
2/3/4

UNIQUE Pluck

You may use abilities on your opponent’s cards, but you must pay any numeric cost with your own resources. Any additional costs must be satisfied as though your opponent is using the ability. The ability’s effect happens as if your opponent used it.

CHANGE COSTUME
COST: Pay 3. Shuffle this card into its owner's deck.
EFFECT: Search your deck for a "pluck" card with a different name than this card and reveal it. Put it into play under your control.
Thief Doyen
Rare
4 [D][D]
Character - thief
0/0/3

COST: Discard a character or item. X is its numeric cost.

This card enters play with X tokens on it.

This card gains 1 strength and 1 life for each token on it.
Throatstabber
Uncommon
3 [D][D][D]
Character - pirate
3/2/4

When this card enters play, flip a coin. If you lose, deplete this card.
Titillating Contortionist
Uncommon
4 [D][D]
Character - performer
2/3/4

If this card attacks, you may pick a character. If you do, it must block this card if it can this turn.
Transient Smuggler
Uncommon
5 [D]
Character - smuggler
2/3/3

SMUGGLE
COST: Deplete this card. Pick a character with 2 strength or less.
EFFECT: This turn, the character gains Covert.
Treachery
Rare
[D][D]
Resource

When this card enters play, your faction loses 1 influence.
Tremor Engine
Uncommon
2 [D]
Item

At the start of your turn, both players put the top 2 cards of their deck into their discard pile.
Two-Headed Coin
Rare
0 [D][D]
Item

If you lose a coin flip, you may shuffle this card into your deck. If you do, reflip that coin and draw a card instead.
Underhanded Gamer
Uncommon
5 [D]
Character - gambler
3/3/3

OUTSMART
COST: Use this only if your opponent controls more characters than you. Pay 3.
EFFECT: This turn, this card cannot be blocked.
Unexpected Boobysnake
Common
4 [D][D]
Character - beast
3/2/4

You may play this card whenever you could play a tactic. If you do, when this card enters play discard a card or destroy this card.
Vander Malagut
Rare
9 [D][D][D][D]
Character - sarcophyle
5/7/6

UNIQUE Evondan

All your other "sarcophyle" characters gain 1 speed.

If a character is destroyed during a turn when this card damaged it, take control of that character instead. Reduce the amount of damage inflicted to it this turn to 0. It gains the "sarcophyle" subtype.

If this card is destroyed, destroy all other "sarcophyle" characters.
Warehouse Raid
Common
3 [D]
Tactic

COST: Flip a coin. If you win, X is 2. Otherwise, X is 1.

EFFECT: Your opponent discards X cards at random. Put any items discarded this way into play under your control.
Wild Boars
Uncommon
4 [D][D]
Character - beast
2/2/4

While this card is the only member of an attacking party, only characters with at least X speed can block it, where X is this card's speed.
Yoink!
Uncommon
1 [D]
Tactic

COST: Pick a "gear" card. Pick a character.

EFFECT: Take control of the "gear" card. Attach it to the character.
Adriel, Defender of Marduun
Rare
2 [R][R][R]
Character - adriel, sword of great justice
3/3/3

UNIQUE Adriel

If battle damage is inflicted to this card while it's blocking, reduce the amount to 0.
Anxious Oaf
Common
2 [R]
Character - berserker
3/1/3

When an attacking or blocking party is formed including this card, it must have at least 2 members.
Arena Quarter-Finalist
Common
7 [R][R]
Character - fighter
7/5/3


Assimilation Center
Rare
2 [R][R]
Location
Structure: 4

"RECRUIT"
COST: Pay 1. Deplete this card.
EFFECT: Search your deck for a character and reveal it. Put it on the top of your deck.
Aweless Charger
Uncommon
2 [R][R]
Character - soldier
1/1/3

BORE
COST: Pay 3. Deplete this card. Pick a blocking character.
EFFECT: Remove the character from the battle. Deplete it.
Balking Foecrusher
Uncommon
4 [R][R]
Character - soldier
2/2/3

If this card leaves play, inflict 1 damage to all characters and draw a card.

CRUSH WAVE
COST: Pay 2. Destroy this card.
EFFECT: Inflict 1 damage to all characters.
Barbaric Rifleman
Common
2 [R][R]
Character - soldier
2/1/3

When this card enters play, inflict 1 damage to your opponent's faction.
Bask Bile
Uncommon
7 [R][R]
Tactic

COST: Pick a character or faction.

EFFECT: Inflict 5 damage to the character or faction.
Bask Bomb
Uncommon
0 [R][R][R]
Tactic

COST: Play this only while you are attacking and your opponent is blocking. Destroy an attacking character you control. X is twice its strength. Y is its strength.

EFFECT: Inflict X damage divided however you want to the blocking party. Inflict Y damage divided however your opponent wants to the attacking party.
Battle Surge
Common
1 [R]
Tactic

This turn, all your characters gain 1 strength.
Berserker Corps
Rare
3 [R][R][R]
Character - berserker
5/5/3

This card gains 1 strength for each token on it.

At the start of your turn, you may pick a character you control. If you do, destroy it. Put X tokens on this card, where X is the destroyed character's strength when it was destroyed. Otherwise, destroy this card.
Bladefist Doomwing
Rare
9 [R][R]
Character - dragon
6/6/3

UNIQUE Bladefist

FIREBREATHING
COST: Choose a number for X. Pay X+X. Deplete this card. Pick a character.
EFFECT: Inflict X damage to the character.
Blazing Shriever
Common
3 [R]
Character - dragon
2/1/3

INFLAME
COST: Pay 2. Destroy this card. Pick a character or location.
EFFECT: Inflict X damage to the character or location, where X is the number of [R] you control.
Bloodcurdling Bulldozer
Common
3 [R]
Character - berserker
2/1/3

If this card attacks, you may pick a character. If you do, deplete it.
Blow Up
Uncommon
4 [R]
Tactic

COST: Pick an item.

EFFECT: Destroy the item. Your opponent's faction loses 3 influence.
Boilstorm
Rare
5 [R]
Tactic

COST: Pick 3 or fewer characters.

EFFECT: Inflict X damage divided however you want to the characters, where X is the number of [R] you control.
Brash Basher
Common
5 [R]
Character - fighter
6/2/3


Callow Liegeman
Common
3 [R][R]
Character - soldier
2/2/3

If this card attacks in a party with more than 1 member, it gains 1 strength and 1 life this turn.
Cannon Squadron
Common
9 [R][R]
Character - soldier
1/1/3

FIRE!
COST: Deplete this card. Pick 2 or fewer characters.
EFFECT: Inflict up to 2 damage divided however you want to the characters.
Chain Reaction
Rare
0 [R]
Tactic

COST: Pick a location.

EFFECT: Inflict 3 damage to the location. If it is destroyed by that damage, you may pick a character. If you do, inflict 2 damage to that character. If it is destroyed by that damage, inflict 1 damage to your opponent's faction and draw a card.

FLIP UP: 1 [R]
Colossal Flattener
Common
7 [R][R]
Character - beast
6/3/3

While this card is attacking, you may assign its battle damage to the target of the attack instead of the blocking party.
Courageous Paladin
Uncommon
3 [R][R]
Character - soldier
2/3/3

All battle damage that could be assigned to this card must be assigned to it.
Crazed Deputy
Common
1 [R]
Character - tyrant
1/1/3

If this card is blocked, it gains 2 strength and 2 life this turn.
Creaky Old Swordsman
Common
3 [R]
Character - soldier
3/2/2


Deadly Striker
Uncommon
4 [R][R]
Character - dragon
4/2/3

If this card is destroyed, your opponent's faction loses 4 influence.
Dethmurderbludgeon, the Craghammer
Rare
5 [R][R]
Item - gear

UNIQUE Dethmürderblüdgeon

ATTACH to Character

The attached character gains 2 strength and 2 life.

If the attached character is blocked, your opponent's faction loses 2 influence.

If the attached character inflicts damage to a faction, you may pick a character. If you do, inflict 2 damage to it.

If this card is put into a discard pile from play, put it into its owner’s hand instead.
Distraction
Common
0 [R]
Tactic

COST: Pick a character.

EFFECT: Deplete the character.
Dragon Archer
Rare
5 [R][R]
Character - dragon
3/5/3

COST: You may pick a character.

When this card enters play, if you picked a character as part of its cost, X is that character's strength and Y is this card's strength. Inflict X damage to this card. Inflict Y damage to that character.
Dragon Catheter
Rare
3 [R][R]
Item

At the start of your turn, put a token on the character with the highest strength. If there is a tie, you decide which character gets the token.

All characters gain 1 strength for each token on them.
Dragon Juice
Common
2 [R]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains 5 strength.
Dragon Rider
Uncommon
5 [R][R]
Character - rider
3/3/3

This card gains 1 strength and 1 life for each "dragon" card you control.
Dragon Tank
Rare
12 [R][R][R][R][R]
Character - dragon
10/10/4

At the start of your turn, you may pick a character your opponent controls. If you do, destroy it. Otherwise, destroy this card.
Dragon's Anthem
Uncommon
10 [R][R][R][R]
Tactic

This turn, your characters gain 5 strength.
Dragon's Quarters
Rare
2 [R][R][R]
Location
Structure: 4

At the start of your turn, you may pick a character. If you do, this card inflicts X+1 damage to it, where X is the number of "dragon" cards you control.
Dragon's Strategy
Common
3 [R]
Tactic

Your opponent’s faction loses 2 influence. Draw a card.
Drill Garrison
Rare
3 [R]
Location
Structure: 5

UNIQUE Drill Garrison

[R][R][R]: At the start of your turn, you may inflict 1 damage to your opponent's faction.

[R][R][R][R][R]: At the start of your turn, you may pick a character. If you do, deplete it.

[R][R][R][R][R][R][R]: At the start of your turn, you may pick a character. If you do, inflict 2 damage to it.
Elbow Dropper
Common
4 [R][R]
Character - fighter
3/2/3

OFF THE TOP ROPE
COST: Deplete this card. Pick a character.
EFFECT: This turn, the character cannot block.
Elzibeth, Military Sorceress
Rare
4 [R][R][R]
Character - sorceress
1/3/3

UNIQUE Elzibeth

REANIMATE
COST: Pay 2. Deplete this card. Pick a character in your discard pile.
EFFECT: Put the character on the top of your deck.
Enduring Swordsman
Common
1 [R][R]
Character - soldier
1/1/3

If this card leaves play, you may pick a character. If you do, inflict 1 damage to it.
Essence of Rage
Uncommon
1 [R][R]
Tactic

Choose one of the following as this card's rules text:

OPTION 1
COST: Pick a character or faction.
EFFECT: Inflict 1 damage to the character or faction.

OPTION 2
COST: Pick a character.
EFFECT: This turn, the character gains 2 strength.

OPTION 3
COST: Pick a character.
EFFECT: Deplete the character.
Explosive Fury
Uncommon
2 [R]
Tactic

COST: Pick a character you control. X is its strength. Destroy it. Pick another character.

EFFECT: Inflict X damage to the character.
Eye Gouge
Common
3 [R][R]
Tactic

COST: Pick a blocking character.

EFFECT: Inflict 3 damage to the character.
Fervent Beastslayer
Common
5 [R]
Character - soldier
5/2/3

[R][R][R][R][R]: This card gains 3 life.
Flaming Barduse
Common
3 [R][R]
Character - dragon
1/1/2

COST: You may pick 2 or fewer characters.

When this card enters play, if you picked characters as part of its cost, inflict up to 2 damage divided however you want to those characters.
Fleshripping Scenepuller
Rare
4 [R][R][R][R]
Character - fighter
4/4/3

If this card is blocked, this turn it gains 4 strength for each member in the opposing party.
Frenzied Shriever
Common
2 [R]
Character - dragon
1/2/3

If this card inflicts battle damage to a character, increase the amount by 2.
Gallant Commander
Uncommon
3 [R]
Character - soldier
2/2/3

CHARGE!
COST: Pay 2. Destroy this card.
EFFECT: Inflict 3 damage to your opponent's faction.
Gideon, the Ultimate Warrior
Rare
1 [R][R][R]
Character - gideon, sword of great justice
2/3/3

UNIQUE Gideon

If battle damage is inflicted to this card while it's attacking, reduce the amount to 0.

If your opponent's faction loses influence, increase the amount by 1.
Godwing Thunderhoof
Rare
9 [R]
Character - godwing, seraphim, dragon
5/5/3

UNIQUE Godwing

If this card attacks, you may pick a character. If you do, inflict X damage to it, where X is the number of [R] you control.
Gore Engine
Rare
10 [R][R]
Character - warmachine
5/10/3

If a character is destroyed during a turn when this card damaged it, put X tokens on this card, where X is the strength of that character.

This card gains 1 strength for each token on it.

IMPALE
COST: Pay 2 or remove 2 tokens from this card. Pick a character.
EFFECT: This turn, the character must block this card if it can.
Gruesome Trophies
Uncommon
6 [R]
Item

At the start of your turn, you may pick a character. If you do, deplete it.
Hammer Smash
Common
2 [R][R]
Tactic

COST: Flip a coin. If you win, X is 2. Otherwise, X is 1. Pick X or fewer items.

EFFECT: Destroy the items.
Heavy Sword
Common
3 [R]
Item - gear

ATTACH to Character

The attached character gains 2 strength.

[R][R][R][R]: The attached character gains an additional 2 strength.

HANDOFF
COST: Pay 4. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Heirloom Incinerator
Common
1 [R]
Character - tyrant
1/1/3

If this card inflicts damage to a faction, you may pick an item. If you do, destroy it.
Heroic Deed
Uncommon
3 [R]
Tactic

COST: Pick 2 or fewer characters.

EFFECT: This turn, the characters cannot block.

FLIP UP: 9 [R]
Hidden Sniper
Uncommon
3 [R][R]
Character - soldier
0/1/3

SHARPSHOOT
COST: Pay 1. Deplete this card. Pick a character.
EFFECT: Inflict 1 damage to the character.
Humiliating Torture Apparatus
Rare
4 [R][R][R]
Item

If a card is depleted, that card’s controller’s faction loses 1 influence. (Resources don’t deplete when used; they attach to your faction.)
Idol Smasher
Common
4 [R][R]
Character - vandal
2/3/3

COST: You may pick an item.

When this card enters play, if you picked an item as part of its cost, destroy that item.
Impressive Hero
Common
2 [R][R]
Character - soldier
2/1/3

COST: You may pick a character.

When this card enters play, if you picked a character as part of its cost, deplete that character.
Improvised Blowtorch
Common
3 [R]
Tactic

COST: Pick a character.

EFFECT: Inflict 2 damage to the character.

FLIP UP: 1 [R]
Infuriator
Common
3 [R][R]
Character - soldier
2/2/2

When this card enters play, all your characters gain 1 strength this turn.
Kettinger
Common
2 [R]
Item - gear

ATTACH to Character

The attached character gains 2 strength.

HANDOFF
COST: Pay 3. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Lieutenant General
Uncommon
4 [R][R][R]
Character - soldier
3/4/3

If an attacking party is formed including this character, all other "soldier" characters in that party gain 1 life this turn.
Lordly Stables
Uncommon
3 [R][R]
Location
Structure: 3

If an attacking character you control inflicts battle damage to a character, increase the amount by 1.
Manful Skirmish
Uncommon
4 [R][R]
Tactic

COST: Pick 3 characters.

EFFECT: Deplete one of the characters. Inflict 1 damage to another one of the characters. The remaining character gains 2 strength this turn. Draw a card.
Mass Confusion
Uncommon
0 [R][R]
Tactic

COST: Choose a number for X. Pay X. Pick X characters.

EFFECT: Inflict Y damage divided however you want to the characters, where Y is the number of characters your opponent controls minus the number of characters you control.
Menacing Mauler
Rare
5 [R][R][R]
Character - berserker
5/4/3

If this card is blocked, inflict 1 damage to each member of the blocking party.
Mighty Ballista
Rare
2 [R][R][R][R]
Location
Structure: 10

This card enters play depleted.

FIRE!
COST: Choose a number for X. Pay X. Deplete this card. Pick a character or location.
EFFECT: Inflict X damage to the character or location. Inflict X damage to this card.
Morale Officer
Uncommon
2 [R]
Character - soldier
1/1/3

CONVINCE
COST: Deplete this card.
EFFECT: This turn, all your "soldier" characters gain 1 strength.
Murderous Commander
Uncommon
5 [R][R]
Character - soldier
3/3/3

CUNNING PLAN
COST: Pay 2. Discard a card. Deplete this card.
EFFECT: Inflict 2 damage to your opponent's faction.
Needless Beating
Uncommon
6 [R][R]
Tactic

COST: Pick a character.

EFFECT: Inflict 2 damage to the character. If your opponent's faction has 15 influence or less, inflict 1 additional damage to the character. If your opponent's faction has 10 influence or less, inflict 1 damage to each character your opponent controls. If your opponent's faction has 5 influence or less, draw a card.
Nimble Conscript
Common
3 [R][R]
Character - soldier
3/2/3


Noble Sacrifice
Rare
2 [R][R]
Tactic

COST: Pick a character you own. Pick a character your opponent owns.

EFFECT: Destroy the characters. Draw a card.

FLIP UP: 0 [R][R]
Oversoon Lightfoot
Common
1 [R][R]
Character - soldier
2/1/3


Penetrate
Uncommon
1 [R][R]
Tactic

COST: Pick an attacking character you control.

EFFECT: If the character assigns battle damage to the blocking party during this battle, assign it to the target of the attack instead.
Perforate
Common
2 [R][R]
Tactic

COST: Choose a number for X. Pay X. Pick a character.

EFFECT: Inflict X damage to the character.
Phalludrix, the Impotenator
Rare
1 [R]
Item

UNIQUE Phalludrix

If an effect controlled by your opponent causes you to discard any number of cards, you may put them back into your hand.

EQUIP
COST: Pick a character. If it is an "adriel" card then X is 0, otherwise X is 3. Pay X.
EFFECT: Attach this card to the character.

The attached character gains 2 strength.

At the start of your opponent's turn, you may restore the attached character.
Pinch
Common
0 [R][R]
Tactic

COST: Pick a character.

EFFECT: Inflict 1 damage to the character.
Plodding Brute
Common
4 [R]
Character - soldier
5/3/2


Proficient Battler
Uncommon
4 [R]
Character - soldier
4/2/3

FLIP UP: 2 [R]
Rabid Sarume
Uncommon
5 [R][R][R]
Character - dragon
4/2/3

When this card enters play, inflict 1 damage to all your opponent's characters.
Raging Bask
Common
6 [R][R]
Character - dragon
4/4/3

While this card is attacking, you may assign its battle damage to the target of the attack instead of the blocking party.
Really Big Barduse
Rare
6 [R][R][R][R][R][R]
Character - dragon
5/4/2

COST: You may pick 2 or fewer characters.

When this card enters play, if you picked characters as part of its cost, inflict up to 5 damage divided however you want to those characters.
Reckless Challenger
Common
4 [R]
Character - fighter
7/1/3

At the end of your turn, if this card started the turn under your control and did not attack this turn, destroy it.
Reveille Tower
Rare
2 [R][R][R][R]
Location
Structure: 5

All your characters gain 1 strength.
Righteous Exemplar
Uncommon
1 [R]
Character - soldier
1/1/3

[R][R][R][R][R]: This card gains 1 strength and 1 life.
Robustical Badass
Common
4 [R]
Character - soldier
3/3/3

[R][R][R]: At the start of your turn, you may inflict 1 damage to your opponent's faction.
Rudo Mangod
Rare
5 [R][R][R]
Character - fighter
4/3/3

UNIQUE Rudolphus

PUNCH
COST: Pay 2. Deplete this card. Pick a character. X is its strength. Y is this card’s strength.
EFFECT: Inflict X damage to this card. Inflict Y damage to the character.
Ruthless Platoon
Rare
3 [R][R][R]
Character - soldier
2/3/3

CANNIBALIZE
COST: Destroy a character you control.
EFFECT: This turn, this card gains 2 strength.
Sadistic Colonel
Uncommon
3 [R]
Character - soldier
3/1/3

If your opponent plays a tactic, inflict 2 damage to their faction.
Scout
Common
4 [R][R]
Character - soldier
3/3/4


Seraphim Magic
Common
3 [R][R]
Tactic

COST: Pick a character.

EFFECT: This turn, the character gains 3 strength. Draw a card.
Shriever Attack
Uncommon
4 [R][R]
Tactic

Inflict 2 damage to all characters.
Siege Machine
Rare
0 [R][R][R][R]
Item

BATTERING RAM
COST: Pay 2. Destroy a resource you control.
EFFECT: Your opponent's faction loses 1 influence.
Skewer
Common
0 [R]
Tactic

COST: Choose a number for X. Pay X+X. Pick a character.

EFFECT: Inflict X damage to the character.
Skin Suit
Rare
2 [R][R][R][R]
Tactic

COST: Pick a character you control. X is its strength. Pick a character your opponent controls. Y is its strength.

EFFECT: Inflict X damage to your opponent's character and Y damage to your character simultaneously. If only 1 of the characters is destroyed by this damage, remove it from the game instead. The surviving character gains all rules text of the removed character.
Sleeping Guard
Common
2 [R]
Character - soldier
1/1/3

While your opponent controls a character, this card gains 1 strength and 1 life.
Spitting Sarume
Uncommon
5 [R]
Character - dragon
3/2/3

When this card enters play, inflict 1 damage to all characters your opponent controls.

FLIP UP: 3 [R]
Splattergun
Rare
3 [R][R]
Item

UNLOAD
COST: Deplete this card. Pick a character or faction.
EFFECT: Inflict 3 damage to the character or faction. Your opponent takes control of this card.
Stalwart Soldier
Uncommon
3 [R][R][R]
Character - soldier
3/3/3


Strength In Numbers
Uncommon
4 [R][R][R]
Tactic

COST: Play this only while you are attacking. X is the number of members in the attacking party.

EFFECT: This turn, all members of the attacking party gain X strength and X life.
Suicide Squad
Uncommon
4 [R][R]
Character - soldier
3/1/3

ULTIMATE SACRIFICE
COST: X is this card's strength. Destroy this card. Pick a character.
EFFECT: Inflict X damage to the character.
Swordchucks
Uncommon
4 [R][R]
Item - gear

ATTACH to Character

The attached character gains 4 strength.

If damage is inflicted to the attached character, increase the amount by 2.

HANDOFF
COST: Pay 3. Deplete a character you control that is not in a battle.
EFFECT: Attach this card to the character.
Tactician Vacation
Common
4 [R]
Tactic

Your opponent cannot respond to this card.

If you played this card in response to a tactic, terminate the tactic. This turn, tactics cannot be played.
Target Practice
Common
2 [R][R]
Tactic

COST: Pick a character.

EFFECT: Inflict 2 damage to the character.
Thundering Nilpha
Common
5 [R]
Character - dragon
4/3/3

While this card is attacking a location, it gains 1 strength and cannot be blocked.
Tiny Sarume
Common
0 [R]
Character - dragon
1/1/3

FLIP UP: 0 [R]
Torrential Bleeder
Rare
5 [R][R]
Character - dragon
4/4/3

At the start of your turn, inflict 1 damage to all characters.
Trebuchet Officer
Rare
4 [R][R]
Character - soldier
3/3/3

FIRE!
COST: Pay 1. Pick a location.
EFFECT: Inflict 1 damage to the location.
Trip Wire
Common
4 [R]
Tactic

COST: Play this only while you are being attacked.

EFFECT: Inflict up to 3 damage divided however you want to the attacking characters.
Trophy Collector
Uncommon
1 [R]
Character - soldier
3/2/3

COST: Play this only if your opponent's faction has 10 influence or less.
Unflinching Bowman
Common
5 [R]
Character - soldier
2/2/3

SHOOT
COST: Pay 1. Pick a character.
EFFECT: Inflict 1 damage to the character. Inflict 1 damage to this card.
Unstoppable Asskicker
Uncommon
8 [R][R]
Character - soldier
8/5/3


Vigilant Raider
Common
5 [R][R]
Character - soldier
4/4/3

ASSAIL
COST: Pay 2.
EFFECT: This turn, this card gains 1 strength.
Violence
Rare
[R][R]
Resource

When this card enters play, your faction loses 1 influence.
Virtuous Razer
Uncommon
3 [R]
Character - soldier, vandal
3/1/3

If this card inflicts battle damage, you may pick a location. If you do, inflict the same amount of damage to that location.
Warrior Prodigy
Common
2 [R][R]
Character - soldier
2/2/3


Watchtower
Rare
1 [R]
Location
Structure: 4

UNIQUE Watchtower

If a character enters play under your opponent's control, inflict 1 damage to it.
Wyrmfang Deathskull
Rare
7 [R][R][R][R]
Character - dragon
6/6/3

UNIQUE Wyrmfang

If you attack, your opponent picks any number of characters they control. Those characters must block during this battle if they can, and only those characters can block.