Sin Against Humanity
1 OO
Character - monstrosity
3/3/3
When this card enters play, you may turn a resource you control face down. If you don't, destroy this card.
Sin Against Humanity
1 OO
Character - monstrosity
3/3/3
When this card enters play, you may turn a resource you control face down. If you don't, destroy this card.
I'm guessing you mean "you may turn a face-up resource you control face down." Otherwise, you could simply play it with an already face-down resource face-down, and crazy things happen rules-wise.
Otherwise, an interesting card, definitely in the vain of Sin Against Nature.
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That's the intent. I consider turning a face-down resource face down to be an impossible action, just like depleting a depleted card, but perhaps the rules and/or the card could spell this out more clearly.Originally Posted by HappyNewyear
To me this feels a tad too powerful. If we up the cost too much it becomes pointless- maybe up to 2 wouldn't be too much? The better solution, of course, is increasing the threshold to 3 in order to make it non-splashable.
In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.
It really depends on how much threshold-matters is pushed as a theme. If it's important enough, this could be weaker than Sin Against Nature.Originally Posted by LucienofShadow
Anyway, you could also weaken this by hitting the combat stats, preferably the life or speed.
Of course, that would work too. Let's say keep the cost/thresh the same but knock it down to 3/2/2?
In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.
3/2/2 seems a little weak, since it can't even trade with an Oversoon Lightfoot.Originally Posted by LucienofShadow