This deck is a variation on a deck I have run for some time. The deck is a control/aggro hybrid so your mulligan depends on your play style.
The decks main theme is based around burning your opponent with the 2 card combo of HTA + Gideon and then to use Tax Attorney to stop yourself from feeling the burn! This combo on its own makes your opponents pay heavily for attacking but there is other burn and depletion in the deck to help speed things up.
You can also play the deck in an aggro way by using all the removal/depletion and swinging for a lot each turn, then you just Noble/Shriever on your Striker(s) then recur and repeat.
The Tournament Faction
2 x Greed (starting)
7 x Rage
4 x Violence
4 x 4 [R][R] Deadly Striker
1 x 4 [R][R] Idol Smasher
2 x 4 [G][G] Property Condemner
2 x 4 [R][R][R] Elzibeth, Military Sorceress
4 x 3 [R] Sadistic Colonel
4 x 2 [G][G] Tax Attorney
4 x 1 [R][R][R] Gideon, The Ultimate Warrior
4 x 0 [G][G] Erotic Assassin
1 x 4 [R] Blow Up
2 x 4 [R][R] Shriever Attack
4 x 4 [R] Tactician Vacation
4 x 2 [G] Karmic Cake
4 x 2 [R][R] Noble Sacrifice
1 x 2 [G][G] Writ of Reclamation
3 x 1 [R][R] Essence of Rage
2 x 0 [G][G] Extravagant Contusion
3 x 0 [G] Postmortum Debenture
4 x 4 [R][R][R] Humiliating Torture Apparatus
4 x 2 [G][G] Free Trade Agreement
3 x 3 [R] Drill Garrison
2 x 1 [R] Watchtower
Changes in bold
Going 1st with the deck allows a number of opening moves depending on your play style, but against most decks to start with an Erotic Assassin then Sadistic Colonel (always Erotic 1st because of Quotidian Disappearance) is not a bad option as this usually makes them use up some removal/bounce instantly.
The Deck going 2nd has only one main turn 0 and that is Karmic Cake.
Cards I’m thinking of including somehow!
5 [R][R] Dragon Archer – can kill a Striker on entry and survive, something Rudo Mangod can’t do
4 [G][G] Ghostly Auditor – free draw is never a bad thing. The problem is he costs the same as a Striker, and Striker is all round more deadly
5 [R] Boilstorm – good removal with no real drawbacks
2 [R] Explosive Fury – a battle trick mostly to use with Strikers, but is it worth it?
2 [G][G] Mutiny Grant – amazing card but doesn’t work with Noble Sacrifice
1 [R][R] Penetrate – great for use with Gideon and Striker
4 [R] Tactician Vacation – good negation card, but expensive
1 [R] Phalludrix – cheap anti-discard, a Meta choice
2 [R][R] Assimilation Center – useful searcher, has been in earlier builds
1 [G] Department of Rejections – a bit of a Meta choice as it can make popular Arc/Gear cards much more expensive
1 [G][G] Clandestine Resort – makes all of my characters un-killable by Watchtower, but also makes my Strikers safe against my Shriever Attacks which isn’t a good thing
Any ideas/suggestions welcome.