2x Deception Starting
9x Rage
9x Obsession

Arcanist
4x The Deranger
4x Venomous Sacspider
4x Quotidian Assassination

Warlord
2x Assimilation Center
4x Blow Up
4x Dragon Juice
4x Splattergun

Rogue
3x Catastrophic Betrayal
4x Clockman Pickpocket
4x Cute Cutpurse
4x Heist Planner
4x Misappropriation Machine
4x Pillaging Pirate
2x Late Addition
4x Scrag

The general idea is the abuse of the control-switch items with CP and Cute Cutpurse. Blow Up's are there to help control the items as well as some extra damage. Dragon Juices are there to pump your direct attackers. Sacspiders are there to make your opponent think twice before attacking. Really good for turn 2 if you can pull the resources. Late Additions work with Sacspiders for a nasty surprise blockers. I picked deranger for hand control and to get good things in the discard pile. The rogue cards are self explanatory.