First and foremost without excuse, I apologize.
I know that my tactlessness, especially the last few days but dating to when I joined the community, has caused more than a few headaches and countless more hurt feelings. I cannot honestly say that in some cases that I was not being malicious - because I was. I also cannot lie and try to tell you that at times I wasn't out to cause a bit of a stir - because, again, I was.
There have been many instances in which I have said things to members of this community and staff that either I shouldn't have or that I should have thought about before saying them; in person and on the boards. Again, for all this I apologize.
A number of members have privately messaged me - urging that I 'back my shit up'. In some cases, this just isn't possible. In any instance where I publicly, personally, and baselessly attacked anyone, there is just not an excuse. Sincere apologies to SubtleThunder (for lashing out at him), Matt Baranowski (for compromising our friendship), Kallen (for laughing at him), Scott Dodson (for doubting him and not returning his phone calls, yet), Hans (cause he's German and inturn poking fun at it) and the entirety of Team 6:32 (however many of you there are now).
[/kissass]
I owe all an explanation as to why I haven't been acting myself and hopefully make it good.
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We all started and continue to play this game for different reasons. Mine boiled down to one thing initially and one thing only. I'm competitive. I like to win and I like to win tournaments. Magic wasn't doing it for me anymore. FNM, pre-releases, and PTQs were sub-par at best, yet they were the only facet throughwhich I could compete in a tournament setting (Goldies on a Friday night is OK, but ultimately not as cool if you're not 21). I had dreams of playing poker online for a living a few years ago, which have been completely dispelled now that it's illegal. It only came naturally that when I stumbled acrossed the Spoils, sold to me as a true tournament card game, at PAX06 that I'd take to it like a duck would to water.
You hear Scott Dodson talk about their baby with such passion and conviction, you know he believes with every fiber that Tenacious has got the next big thing. I can't help but feel the same way.
With this in mind, I was shocked and maybe even a little disappointed when I flew down to California to find that people weren't as competitive as I could have hoped. After what I saw as an amazing success during Open Beta, I was really expecting a greater turn-out and subsequently a more top-heavy payout. I'm not sheepish to say that I was unimpressed when I T8'ed in a 5k and walked away with $200 bucks when, in comparison, 32nd went home with $50. I would have felt cheated had I placed higher in the tournament. I apologize if this seems greedy.
What I was expecting was something resembling (but not limited to) standard Poker payout (comparing Spoils to Poker was, in fact, not an idea of my own design but something that I am regurgitating - having heard that Tenacious is interested in hosting Spoils demos/tournaments at large Poker events).
First Place: $2000 (40%)
Second Place: $1000 (20%)
Third & Fourth Place: $500 (10% each)
Fifth thru Eighth: $250 (5% each)
Citing Source: LINK
With so much money ultimately at stake, I want to be able to justify flying to major events. With a large quantity of the cash purse flowing out of the Top 8, I honestly can't do that and I really don't see how those even worse-off financially than I could do it either (and I can almost guarantee they won't). I really don't know what this means for the bus tour.
There sure was quite a lot to say about >>this<< thread. I'm proud to say that someone wiser than I said what I was thinking better than I ever could of.
He isn't the only one to encounter this as I have voiced this same opinion at a number of local events. Please read...The problem with pogo bear isn't that throwing it on the board is an auto-win. The problem is that its presence restricts the number of viable decks to a vanishingly small number. There's agro and super agro both including item destruction. All I see for tier 1 at this point is mono-elitism and rogue/rage.
Spoils is a slower game than Magic and it's geared to be that way. Players are encouraged to build resource advantage and, by doing so, card advantage.
This takes time.
Decks like mono-gearsmith aggro coupled with the current time limit put too many restrictions on the number of viable deck archetypes. Removing creature VS creature interaction in a game that is primarily combat based reduces the skill level dramatically. Increasing round length to somewhere around an hour and adding cards to combat Pogo-Bear, covert characters and a very early offense will help open up the metagame.
Mix one part narrow metagame with an equal part unsustainable payout system and you have a recipe for disaster. You lose your tournament appeal and you become just another collectible card game.
I know attracting and keeping casual players is a problem, and I've heard TG acknowledge it, but I'm not sure how they're planning to address it. All I can guarantee is that paying everyone for showing up is obviously not a sustainable solution for the long term. Paying down to 32nd out of 39th place will not help.
I really want to see the Spoils succeed where so many have fallen short, but I'm feeling discouraged by some of the current trends.

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are gamers and have a great business plan for getting their game out to the masses. It has worked very well thus far and I'm sure it will probably grow and change as the player base for The Spoils does as well.

The Spoils
