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Type: Posts; User: El Pez; Keyword(s):

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  1. Replies
    3
    Views
    76

    something like this would help against the 2 most...

    something like this would help against the 2 most effective Crests, being Rage and Obsession, and also against Dark Awakening and Wanton shenanigans
    the second part is a little wobbly, but fixable.
  2. Replies
    5
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    145

    In the Spoils, almost every cost you have to pay...

    In the Spoils, almost every cost you have to pay says "Cost-... Pay X" right in front of it. Flip up doesn't unfortunately, so it can be confusing at first
  3. Replies
    1
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    60

    This would work really well as an uncommon, for...

    This would work really well as an uncommon, for limited purposes. You could have the ransom be something like:

    This card comes into play with # tokens. When there are no tokens on this card,...
  4. Thread: Channel

    by El Pez
    Replies
    5
    Views
    397

    ok, so for this mechanic to work, there needs to...

    ok, so for this mechanic to work, there needs to be an alternate cost of some sort... discarding cards, losing influence, giving your opponent a lesser effect, something.

    A.) you could Channel...
  5. funny you should mention flip up because we are...

    funny you should mention flip up because we are talking about things that need clarified... (awkward rules burn! haha) but flip up thresholds are not typically over 6, and using this wouldn't help...
  6. Replies
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    349

    the idea is decent, but the balance is off, sure....

    the idea is decent, but the balance is off, sure. being able to assign damage, and then replace the soon to be dead characters would definitely have its uses. with characters such as violating...
  7. Thread: Crests 2.0

    by El Pez
    Replies
    2
    Views
    52

    I was really just throwing ideas into the...

    I was really just throwing ideas into the interwebs, the threshold may well be too high, but the effect is equally strong. being 4[O] prevents it from being splashable.

    tracking the card that put...
  8. This is true, and we would have to test the look,...

    This is true, and we would have to test the look, but also, costs always say "Pay #"
  9. Thread: Crests 2.0

    by El Pez
    Replies
    2
    Views
    52

    Crests 2.0

    This was inspired by an idea I had over in kallisti's thread about resources. This is not the same example I gave in that thread, but I kept the used for the ability.

    Crest of Neurosis
    0...
  10. Thread: Get G.O.R.E.D.!

    by El Pez
    Replies
    3
    Views
    599

    he meant that by playing it on your first turn,...

    he meant that by playing it on your first turn, you make your opponent decide to either: give you a beneficial effect and increase their threshold, or not increase their threshold/play a face down...
  11. Disclaimer: I realize that changing the...

    Disclaimer: I realize that changing the formatting is generally considered sacrilege, but I think this would be for the best. I don't want Thresholds like Really Big Barduse's [R][R][R][R][R][R] to...
  12. New Icons for Large Threshold Requirements

    I for one, always have a hard time glancing at some cards' abilities and knowing if I meet the threshold requirement, such as Dying Hero, Dwarvish Grimalkin, and Ritual of the Double Monkey. We...
  13. Thread: Channel

    by El Pez
    Replies
    5
    Views
    397

    So many things... head swirling... I need a time...

    So many things... head swirling... I need a time out.

    I really like the concept, and have a ton of ideas for this concept, but right now (this minute) I don't have the time or cognitive capacity...
  14. Replies
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    126

    I feel like it needs the "may" as well. I like...

    I feel like it needs the "may" as well. I like the concept of this as a cycle, but do we want to start keeping track of what resources we use to play stuff? If this was a cycle of item that all had...
  15. Replies
    5
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    187

    We don't have "Layers", so copying cards in play...

    We don't have "Layers", so copying cards in play becomes difficult. Also, the only token characters are Micromajigs. Otherwise, this could be a Tactic that makes a token with stats equal to the...
  16. Thread: Whiplash

    by El Pez
    Replies
    4
    Views
    236

    How about a little *shake* And *bake* SHAKE...

    How about a little *shake*

    And *bake*

    SHAKE AND BAKE!

    that just happened
  17. Replies
    4
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    185

    The second one is kind of a majig flak jacket....

    The second one is kind of a majig flak jacket. Maybe it could provide a static +/+ or a "deplete a majig you control" based bonus in addition to the majig destroying life saving properties
  18. Replies
    7
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    293

    I think that cost balancing would be the easiest...

    I think that cost balancing would be the easiest way, and then the chain wouldn't be a problem. I think a bigger problem would be removing 2 of your opponent's best characters for 3. (You attack, I...
  19. Replies
    7
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    293

    I like the clone concept, and cloning means you...

    I like the clone concept, and cloning means you wouldn't destroy the original character, especially if it is your opponent's character. It might need number/thresh balanced, but it's interesting.
    ...
  20. Replies
    3
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    233

    Warlord Character- Mother of Dragons

    Taenerys Dargaryen, Mother of Dragons
    Fire and Blood
    2 [R][R][R]
    1/2/3
    Warlord Character - Stormborn

    Unique Taenerys

    Reduce all damage inflicted to this card by dragons to 0.
  21. Replies
    14
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    391

    Remove any amount of tokens, deplete it, deal...

    Remove any amount of tokens, deplete it, deal that much damage maybe?
  22. Thread: Mr.Moneybags

    by El Pez
    Replies
    5
    Views
    224

    That drawback is way too severe. Time Portal is a...

    That drawback is way too severe. Time Portal is a blowout. Every turn they gain 1 influence and a blocker...
  23. Replies
    19
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    772

    I'm game!

    I'm game!
  24. Replies
    34
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    835

    I'm trying to give rogue a way to use their...

    I'm trying to give rogue a way to use their discard as a resource, which every other trade has. Discarding cards is too big of a one shot effect for a huge disadvantage.
  25. Replies
    34
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    835

    I'm proposing that rogue can ambush out of their...

    I'm proposing that rogue can ambush out of their own discard and disappear. It's not permanent recursion, as that's banker. It's not stealing as that's rogue, but out of your opponent's discard.
    ...
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