by Terence Jason Dorman, Rules Lawyer by trade
This past weekend I attended two Regional events for the Netrunner LCG. The first was at my home base of Grasshopper’s Comics while the second was up at Pandemonium Games in Cambridge, MA.
While at the Cambridge event, I was fortunate enough to finish the Swiss rounds in first and play in the Top 8. During the Top 8 round, I was paired against an extremely nice player (whose name is eluding me at the moment) and during our game we had a discussion about the Netrunner rules.
We both agreed that Netrunner is an absolutely fantastic game and that Fantasy Flight Games, on the whole, is a great company. We also agreed, however, that Netrunner was in desperate need of a “rules lawyery” rule book (his words, not mine).
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by Terence Jason Dorman
Although I know everyone is eagerly awaiting the release of Shade of the Devoured Emperor, my fill-in Blarg for Ken this month is full of exciting internet news!
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Posted in Let's Build Something, Terence Jason Dorman | No Comments »
by Michael (Arcane Tinmen)
So it is my turn to Blarg again. I will admit to the feeling of treading waters while we all wait for Shade of the Devoured Emperor to finally be produced. I have been thinking hard about what to tell you guys, but there is only so much news to give out until we finally get the new printing company to get the final set of samples ready.
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by Terence Jason Dorman
Some of you who were around back in the TG days may remember there was a short lived website for Team Hopper. It was primarily a site just to showcase myself and my fellow teammates, as well as provide some deck lists and strategy articles here and there. It wasn’t anything special, but it was something.
When TG went under the site followed suit. Recently, however, Team Hopper has been on an upswing due to a host of new games we play competitively. Rather than just focusing on Spoils, we also now dabble in Netrunner LCG and Star Wars LCG, both games increasing our team size considerably by bringing back some players who grew tired of the CCG model.
Since the Team Hopper resurgence, I’ve been considering (and working on) relaunching the Team Hopper site. I don’t want it to simply be a profile site, though, and would instead like it to be a gaming epicenter, similar to what Team Covenant currently has.
With this in mind, what kind of multimedia stuff interests you all in regards to gaming?
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by Ian Spiegel-Blum, Director of Organized Play
Greetings Spoils enthusiasts!
Today I’d like to start by giving you a quick update on Organized Play. I’m currently continuing work on designing a long-term OP calendar, which will be released to the public little by little. The goal here is to better marry our production schedule with events moving forward, and to allow retailers and players alike enough time to plan for an event, advertise, and organize accordingly.
I’d like to announce the next three month’s Revolution events now, so that players and tournament organizers can start preparing. Please feel free to email me at iansb(at)thespoils(dot)com any time with feedback on how the Revolution program, or any of our other events, can be improved. I am always happy to receive your comments and suggestions. I am truly excited about the new formats we are introducing for the next few months, and hope that you will give them a shot!
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by Terence Jason Dorman, judge of six-plus years
Making the decision to become a judge in a game you love is usually a thankless decision. Very few players will be grateful of their judges because they see judges as a necessity for their playing experience. More often than not, though, judges are former players who are foregoing their desire to play in order to provide that opportunity to everyone else.
When I started judging The Spoils back in the days of Tenacious Games, TG realized that judges were giving up their chance to play in events and earn points/prizes. To compensate, TG usually awarded points to judges (although at a much slower rate to players, of course) as well as product or even special promos. Judges were rewarded for being judges.
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by Ken Pilcher, Lead R&D Designer
Due to being super busy putting final touches on Shade, as well as managing the design of Holy Heist and planning for Gen-Con, I’ve decided to keep this week’s Blarg relatively simple.
Instead of telling you all about how we are building the game this month, I am going to preview a Shade card in hopes of getting you guys to build something of your own.
Check out the latest Shade of the Devoured Emperor preview card….Stuttershy!
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by Michael (Arcane Tinmen)
Boy, the waiting is killing me! We keep going back and forth with the printer about the upcoming Shade release. There continues to be little details that needs fixing because we want this to be just perfect. At least we are getting closer every time, but I surely would have liked to see things move faster so we can get the fresh new product into the hands of all you players. I am sure you all are eagerly awaiting the new cards as much as I am.
The artists are churning away at the next set after Shade, which is Holy Heist, and the art look pretty amazing. This certainly makes me smile, especially since we have signed on some new bright guys that I am sure you will all like!
Posted in Michael (Arcane Tinmen), Rescuing The Spoils | No Comments »
by Terence Jason Dorman
I am filling in for Ian this month as he is extremely busy plotting the future of The Spoils Organized Play Program. While I don’t have any details as it what that entails, I can say that Ian will likely be talking about some of those OP plans in his Blarg for April.
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by Terence Jason Dorman
With MegaCon taking place this past weekend, my desire to travel all over for tournaments is starting to grow. In my head, MegaCon kicks off an amazing convention season that starts with MegaCon, passes through Origins, and finishes strong with the almighty Gen Con. Then, if you’re still hungry for more, there is DragonCon shortly after Gen Con wraps up.
So many conventions, so little time!
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