Wiley
09-17-2009, 11:20 AM
The idea behind this is to make sure that a powerful gear cannot be tossed around. Any gears would have a stick trigger which would say if this card would become detached from a character instead destroy this card and the character.
Bounce on the gear would result in the death of the character because it would be like pulling the skin off of it.
These would be very powerful, and most likely unique gears that grant extreme abilities or stats.
For instance:
Jewel Encrusted Megaphone
3GGGG
ITEM - GEAR
When attached character attacks, draw X cards, where X is the number of characters in the attacking party.
STICKY
If this card would become detached from a character instead destroy this card and the character.
Bounce on the gear would result in the death of the character because it would be like pulling the skin off of it.
These would be very powerful, and most likely unique gears that grant extreme abilities or stats.
For instance:
Jewel Encrusted Megaphone
3GGGG
ITEM - GEAR
When attached character attacks, draw X cards, where X is the number of characters in the attacking party.
STICKY
If this card would become detached from a character instead destroy this card and the character.