View Full Version : Mercenary Tactics
LucienofShadow
12-27-2006, 08:07 AM
13 Resources:
1 Rage
12 Greed
27 Characters
4 Bloodcurdling Bulldozer
4 Crazed Deputy
4 Plodding Brute
4 Reckless Challenger
4 Blanching Butcher
3 Recapitulating Apparition
2 Erotic Assassin
4 Ghostly Auditor
24 Tactics
4 Dragon Juice
4 Limited Liability
4 Secret Handshake
4 Red Tape
4 Postmortem Debenture
4 Irresistible Bribe
4 Items
4 Gruesome Trophies
5 Locations
1 Ressurection Emporium
4 The Ministry of Other Smaller Ministries
Basically the idea is to always be able to win in combat. The banker and warlord tactics serve the purpose of adjusting battle to my favor. I'm seriously considering Skilled Negotiator as well- almost a reusable Red Tape.
Dontoni
12-29-2006, 01:16 AM
i would take out the ghostly auditors...you will never only have 1 character with the weenie deck yo uhave built. those slots give you room for 2 more erotic assassin ( im not sure why you would ever run less than 4), and that gives you your 4th recapitulating apparition, and the last auditor can be filled in somewhere. I would start with 2 rage, and build up for the greed, the only problem with that is you wouldnt be able to play a first turn assassin, but you werent able to do that previously because you are only running 2. Two rage gives you access to great tactis like eye gouge. i am not fond of limited liablility in this aggro deck. doesnt seem fitting. but these are my 2 pennies. I also am not fond of ressurection emporium, or ministries in this type of deck, since yo uare an aggro deck, you have to decide between playing creatures or ministries, and aggainst another aggro deck spending the recourses to play ministries will gain them the creature advantage, and without eye gouge, you will not win the battles if they out number you.
again these are just my opinions, hope this helps/gives you better ideas
LucienofShadow
12-29-2006, 06:22 AM
You've got alot of good ideas in there. Right now I think I'm going to hold onto the Ghostly Auditors. They don't really need to be covert, just as long as they deal damage. Especially early in the game there shouldn't be much trouble with that.
I'm considering upping the Assassins. The problem here is that often I'll want to spend my resources on things other than restoring it. I'm actually considering removing it completely.
Bandit
12-29-2006, 08:12 AM
13 Resources:
1 Rage
12 Greed
27 Characters
4 Bloodcurdling Bulldozer
4 Crazed Deputy
4 Plodding Brute
4 Reckless Challenger
4 Blanching Butcher
3 Recapitulating Apparition
2 Erotic Assassin
4 Ghostly Auditor
24 Tactics
4 Dragon Juice
4 Limited Liability
4 Secret Handshake
4 Red Tape
4 Postmortem Debenture
4 Irresistible Bribe
4 Items
4 Gruesome Trophies
5 Locations
1 Ressurection Emporium
4 The Ministry of Other Smaller Ministries
-4x Gruesome Trophies
-4x The Ministry of Other Smaller Ministries
-4x Red Tape
-4x Blanching Butcher
+2 Erotic Assassin
+1 Recapitulating Apparition
+1 Ressurection Emporium
+4 Skilled Negotiator
+4 Summary Judgement
+4 Mafia Lawyer
LucienofShadow
12-29-2006, 08:14 AM
I'd like to keep it a bit lower on the high threshold Banker cards. Red Tape is important to the strategy. Why Mafia Lawyer over Blanching Butcher?
Bandit
12-29-2006, 08:36 AM
I'd like to keep it a bit lower on the high threshold Banker cards. Red Tape is important to the strategy. Why Mafia Lawyer over Blanching Butcher?
Skilled Negotiator is a reusable red tape. Nothing I suggested is over 2 banker threshold, which should be in your opening hand. Blanching butcher is only there as a blocker, and you have recapitulating apparition and erotic assassin to use as blockers. Mafia lawyer is there as another 3/3/3 creature you can attack with who has the added benefit of possibly gaining you health.
turning_of_the_tide
12-29-2006, 09:30 AM
13 Resources:
1 Rage
12 Greed
27 Characters
4 Bloodcurdling Bulldozer
4 Crazed Deputy
4 Plodding Brute
4 Reckless Challenger
4 Blanching Butcher
3 Recapitulating Apparition
2 Erotic Assassin
4 Ghostly Auditor
24 Tactics
4 Dragon Juice
4 Limited Liability
4 Secret Handshake
4 Red Tape
4 Postmortem Debenture
4 Irresistible Bribe
4 Items
4 Gruesome Trophies
5 Locations
1 Ressurection Emporium
4 The Ministry of Other Smaller Ministries
Basically the idea is to always be able to win in combat. The banker and warlord tactics serve the purpose of adjusting battle to my favor. I'm seriously considering Skilled Negotiator as well- almost a reusable Red Tape.
-4 Auditors
-1 Emporium
-4 Trophies
-4 Blanching Butcher
+4 Skilled Negotiator
+2 Assassin
+4 Brummagem Jewelry
+4 Mafia Lawyer
+1 Apparation (maybe I would drop them though)
I have a very similar deck to this (actually only the combo of greed + rage in common) its a very controlish deck and I phished yours vs. it....the Apparations are terrible in your deck they slow you down and tend to die for no posotive effect. I will post my deck list up here eventually (probably after Winter Constucted.) You need more kill spells so your characters don't need to enter combat....I personally would add the second rage and start with two greed in play (but then it becomes closer to my deck.) Its just hard to see the exact focus of the deck atm. Your in the middle of contro, and aggro. Choose one and abandon the other because it slows you down either way.
-Ryan:spade:
LucienofShadow
12-29-2006, 07:12 PM
I think I'll probably follow most of your advice, Ryan. This deck is still mostly hypothetical. Just one element of your suggestions that I disagree on. I've had some very good experiences with Blanching Butcher- could you explain your reasoning on doing away with him?
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