- What the hell is this forum for, anyway?
- General - Some Ideas
- Banker - Liquidate
- Rogue/Warlord - Barter (N or X)
- Warlord - Challenge
- Arcanist - Muddle
- Rogue - Cheat
- General - Boost
- General - It gets better
- Character Trait - Flexible
- Rogue - Dangerous Game
- Arcanist - Ritualist
- Warlord - Wind Up
- Gearsmith - Wishes and Glue
- Banker - Catnip Surcharge
- General/Gearsmith - Upgraded Factions
- Gearsmith - Spare Parts
- Rewards for mono-coloring
- Rogue Mechanic - Stacking N
- augmentation
- General - Threshold Triggers
- General - Advanced Characters
- General - Developing Characters
- Boost Land?
- General - Flip Down
- Hybrid Resources
- General - Resource
- Resource Characters
- Sticky Gear
- General - Stunning!
- Micro-majig revoultion.
- Drawback proposition
- Rogue - Roulette
- Shifting Character Stats
- Face-down Threshold
- Events - new card type
- Dedicated - new keyword
- New Trade Hybridian
- Deja Vu | Keeping Cards from the Discard Pile [ABILITY]
- Way to strenghen Mono trade decks
- Multi player formats
- Flight
- Seed Faction cards not really best for their trade
- Alternate Win Conditions
- I don't get Flip Up
- The difference between items and gear
- Remove from Game (or Not)
- Warlord - Cannot die during battle
- Gearsmith - Mergemajig
- My idea of an new trade: Undead
- Loyalty [X]
- (Thresh Symbol) Presence X
- Thresh-less Flipup
- Recur and its inconsistency
- Permanent (card in play)?
- Guerrilla Tactics
- Deck size?
- Attach Resource to Character
- New Keyword: Antagonize
- Unique Tactics
- New Mechanic- Magnify
- New Mechanic - Off-Trade Flip Up/Abilities- Multi-Trade Abilities
- Banker- Sacrifice mechanic
- Fling
- Channel
- Chain Reaction
- Armor
- New Icons for Large Threshold Requirements